Distance - Next Generation Racing


This is Distance, a next generation racing game in the style of wipeout and other such intense racing, futuristic racers. Thanks to the team of Nitronic and soon to be available for Windows/Mac/Linux, this combines the intense action of arcade racing with the exploration of an atmospheric world.


This is no ordinary car, it's unique, as such it allows you to boost, jump, rotate, and even fly through a chaotic and twisted city. The world has a mysterious history, and as you explore you'll be able to uncover pieces of its past. Described as a Trials Evolution + Rush 2049 + Halo + Tron: Legacy mix.

 Features:
  • Multiplayer: LAN, Online, and Split-Screen play in several modes, such as Classic Race mode as well as Tag, Capture The Flag, Stunt mode, and many others. We're targeting to support as many players as is fun for each game mode!

  • Level editor and modding tools: We're developing a powerful, user-friendly level editor where you can create levels from inside the game and share them with players around the world. We'll also be releasing other tools used to create content in the game in an effort to best support modders.

  • Exploration: Since the car can jump, rotate, and fly, you're able to explore the city to find hidden paths, as well as find secrets that reveal the city's past. Fans loved this aspect of Nitronic Rush and really want to develop a deeper city with a backstory of its own.

  • Visuals and Atmosphere: The game is being developed in Unity (as compared to creating Nitronic Rush entirely from scratch). This allows us to mature a lot of visual elements, and really go for a detailed look that supports the atmospheric world we’re building.

  • Dynamic soundtrack: Jordan (aka TORCHT) is composing a new electro/ambient dynamic soundtrack. Expanding upon his experience from composing the dynamic music for Nitronic Rush, he's really excited to create a sophisticated soundscape.

  • Controller support: Similar to Nitronic Rush we'll be supporting Xbox 360™ controllers and the keyboard, but we'll also be doing our best to support as many controllers as possible, such as steering wheels and various gamepads, alongside re-mappable key configurations.

  • Windows/Mac/Linux: Distance will be released for Windows, Mac, and Linux. 
 

Distance was a kickstarter success and rightly so, we don't have many games like this, save for the consoles. However, these wont just be high up roads, as they are treacherous and unpredictable with obstacles around every corner. You'll be doing laps on a loop and trying to survive to the end as fast as possible, up buildings and walls or flying to new shortcuts and paths. Yes not just single but multiplayer as well.

One to watch, with an expected release date : Summer 2013


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