Boxx 4 - Lemming880's Boxx game trilogy sequel is getting a Scorpion development

As an Amiga owner and a fan of homebrew releases I was pleasantly surprised by how enjoyable Lemming880's platformer ' Boxx 2 ' and ' Boxx 3 ' was on the Amiga system, especially with added bright and bold colourful detail. Both of these games were developed using backbone and required you the player to collect as many coins as possible, while avoiding deadly traps, killing bad bosses and aiming to reach the exit to complete the level. 

But today's news is slightly different for fans of the Boxx games, as Lemming880 has not only announced that the sequel of Boxx 4 will be developed using Earok's Scorpion engine, which gives a far smoother experience. But as you can tell already in the video above or linked (here) there's a far higher level of detail compared to the original Boxx games, thanks to the graphical development of Koyot1222. So look out for this one, as if it's anything like the original games it should be a ton of fun.

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