tag:blogger.com,1999:blog-1503226992848377894.post1358859282218047024..comments2024-03-28T14:46:40.929+00:00Comments on Indie Retro News: Xevious 1200 - In dev Arcade game for the Commodore Amiga 1200 via JOTD gets a new beta 2IndieRetroNewshttp://www.blogger.com/profile/14223941933052907412noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-1503226992848377894.post-69110561402507591382023-04-03T22:52:03.769+01:002023-04-03T22:52:03.769+01:00Not bad. Apart from the more earth-like landscape ...Not bad. Apart from the more earth-like landscape it looks like a clone of Xenon for the Amiga, which had much better music. The player's ship is quite similar and its movement and reaction seems to be always a bit slower than that of the enemies as well. This is why the original Xenon used to be un-playable for me on my A500 from level two and I was only able to finish the game when I playedAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-1503226992848377894.post-24793366922748181692023-03-29T15:30:27.993+01:002023-03-29T15:30:27.993+01:00Good game. Congrats ! It would ne nice to add a mu...Good game. Congrats ! It would ne nice to add a music choice with something a bit easier to sustain, because we can really hear that in the music department the game is 40 Years old ! ;-)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1503226992848377894.post-57256541495747989182023-03-29T09:56:04.934+01:002023-03-29T09:56:04.934+01:00I see it's still got those ground-based enemie...I see it's still got those ground-based enemies updating at 15 FPS. This was common for Amiga games to have smooth scrolling at 30FPS, but gameplay running at 15 FPS to preserve CPU time. I wonder if it's possible to keep just the ground-based enemies at 30FPS so they don't judder-up and down against the smooth scrolling... it's still in beta, so hopefully this can come with Mikeyhttps://www.blogger.com/profile/04113348306305066457noreply@blogger.comtag:blogger.com,1999:blog-1503226992848377894.post-72442539606042629212023-03-29T06:07:53.148+01:002023-03-29T06:07:53.148+01:00Good game. Contrats ! It would ne nice to add a mu...Good game. Contrats ! It would ne nice to add a music choice with something a bit easier to sustain, because we can really hear that un the music department thé game is 40 Yeats old ! ;-)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1503226992848377894.post-40155022955140170852023-03-28T23:00:27.473+01:002023-03-28T23:00:27.473+01:00Does this have to run from floppy? or can it run f...Does this have to run from floppy? or can it run from WB, it freezes when I run the .exeAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-1503226992848377894.post-40760881332168868082023-03-28T13:11:22.512+01:002023-03-28T13:11:22.512+01:00Accurate coin-op conversion and an overall impress...Accurate coin-op conversion and an overall impressive achievement! Many thanks and congratulations to the team! Anonymousnoreply@blogger.com