tag:blogger.com,1999:blog-1503226992848377894.post7553365292074568396..comments2024-03-28T00:48:50.068+00:00Comments on Indie Retro News: Projects in the attic - A testing-ground for wannabe projects and/or wasted possibilities for the Commodore AmigaIndieRetroNewshttp://www.blogger.com/profile/14223941933052907412noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-1503226992848377894.post-20814011864173216232022-11-30T06:31:03.707+00:002022-11-30T06:31:03.707+00:00Hm, to be true, i am disappointed, especially when...Hm, to be true, i am disappointed, especially when i compare all this new Amiga stuff with all the new released C64 stuff. The new C64 demos and games brings the C64 to its limits and everything runs on a standard normal C64. But all these new Amiga games, written in AMOS, don't look better, than the old classic Amiga games from the early 90's (even worser in the most cases) and then theyAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-1503226992848377894.post-68699423297235585942022-11-27T08:27:47.968+00:002022-11-27T08:27:47.968+00:00I wish I had something like AMOS in the late 80ies...I wish I had something like AMOS in the late 80ies, when I dabbled in Amiga coding and had no clue about the system.Tigerskunk707https://www.blogger.com/profile/09626520852080979726noreply@blogger.comtag:blogger.com,1999:blog-1503226992848377894.post-9445873758525396662022-11-24T13:51:07.508+00:002022-11-24T13:51:07.508+00:00That Quest3D demo was written in AMOS?! I was alre...That Quest3D demo was written in AMOS?! I was already impressed how well it ran thinking it must have been done in assembly. I had no idea how much could be done in AMOS... Blitz perhaps but AMOS, that's a real surpriseHypnoshockhttps://www.blogger.com/profile/17929722047187460028noreply@blogger.comtag:blogger.com,1999:blog-1503226992848377894.post-56431422851324872142022-11-24T12:36:17.366+00:002022-11-24T12:36:17.366+00:00I think AmosPro language is a little underrated an...I think AmosPro language is a little underrated and if it were used to its fullest potential I believe very interesting games would be producedAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-1503226992848377894.post-14901761197481430852022-11-23T22:52:20.438+00:002022-11-23T22:52:20.438+00:00They released a newer version later on called Amos...They released a newer version later on called Amos Pro that was more powerful, these games are certainly not made with the original Amos.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1503226992848377894.post-23607068688102879182022-11-23T22:00:12.103+00:002022-11-23T22:00:12.103+00:00Basic is basic and Amos is the same. I think looki...Basic is basic and Amos is the same. I think looking at it from today's perspective, not easy but now it's easier to find or produce content for it (Gfx, sfx) Besides, you get more time for creativity than for coding, so despite its limitations, it is a huge help to these kind of people.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1503226992848377894.post-50021916133654898422022-11-23T21:19:19.319+00:002022-11-23T21:19:19.319+00:00Yes, some of the above should have been possible w...Yes, some of the above should have been possible with plain old AMOS, though there's also AMOS-PRO which is more capable and offers more options. Most complex projects usually go with the latter.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1503226992848377894.post-61517133039272544112022-11-23T19:16:23.048+00:002022-11-23T19:16:23.048+00:00I remember buying AMOS when it was new in the earl...I remember buying AMOS when it was new in the early 1990s and I was pretty disappointed with it. Did they continue to work on the language or was all this always possible?Anonymousnoreply@blogger.com