Showing posts with label C128. Show all posts
Showing posts with label C128. Show all posts

Unofficial SNK vs CAPCOM for the C64/128 gets a pretty impressive update!

There's another awesome news story that's worth a mention here on Indie Retro News, as thanks to both Ethan Knight and Saberman letting us know through Facebook, we've been told that Jon Eggelton and Gianluca Alberico has released a pretty impressive update to their 2023 Commodore 64 and Commodore 128 unofficial hit of 'SNK vs CAPCOM'; a C64 game which was developed using their in development fighting engine known as RetroFighter. To coincide with this HOT news story, we've got some info about the update as well as a video showing the game in action.

Stinger - The eighth home-brew game by Fabrizio Caruso for all 8bit systems?

If you have an Amstrad CPC, C16, C64 or any of the other systems listed via the main page then this news is going to surprise you, as trawling through the Plus/4 world Facebook page, we've found out that Fabrizio Caruso has released his multi-system arcade blaster of 'Stinger'. As in the words of the developer, Stinger is a shooter with power-ups, 6 different levels, 5 different enemies, and several items to pick up. To coincide with this news, as ever we have some footage of the game being played below.

Lester - A high quality C64/128 metroidvania by Knifegrinder, that's worth checking out!

As we said before, while some of you including myself, are still looking forward to playing the upcoming game of Leap!; A high quality C64 title via KnifeGrinder which is a tribute to Bounder; a game released in 1985 by Gremlin Graphics. There's another game that's worth checking out when it releases today through itch io, and that's Lester, a high quality metroidvania for the C64 that puts you in control of the AR2020, a robot sent to liberate a space station taken over by an evil AI.

Amaurote - A special version of a classic Mastertronic game that also takes advantage of the c128!

Back in April of this year we announced much to the surprise of the community, that Elysium had released a rather special version of the classic game Amaurote; A version of the game which didn't just take the best bits of the Atari 8bit version, but turned it back into a much more enjoyable isometric experience. Well fast forward to today and thanks to Krzysztof who contacted us via our email, he has told us it might be worth checking out the C128 port, another version of the game which utilizes some special features of the machine that makes Amaurote substantially faster!

Attack of the Petscii Robots - Action Adventure game from David Murray/8Bit Guy gets a Shareware version (C128/Pet/X16)

We have recently been contacted through Facebook, to tell you that the same creator of PLANET X3, who we know as David Murray/The 8bit guy, has not only made available the Action Adventure game of 'Attack of The Petscii Robots' for the Commodore PET, Commodore 128 and the Commander X16, but as noted by the website description, these are the shareware versions which unlike the full and commercial versions does not feature SNES controller support or cheat-codes.

Sonic The Hedgehog is coming to the C64 and C128 and it looks seriously cool! (REU expansion cartridge required)

In the early 90's I had the pleasure of playing the mind blowing platformer Sonic the Hedgehog on both the Sega Megadrive and Sega Master System. A game by Sega which featured a ring collecting blue hedgehog that could spin, run, jump and roll about at the fastest of speeds in a battle against the main antagonist Doctor Eggman, plus a number of other menacing enemies throughout each level. Now I'm sure many of you remember playing this fantastic game and probably still playing it to this day, but what you probably didn't know as a shocking news story, Sonic The Hedgehog has been announced as coming to the C64 and C128 as of this month (REU expansion cartridge at least 256 KB required).

8bit-Slicks - Remake update of slicks'n'slide for the Apple II, Atari XL/XE, and C64/C128

It's been some time since we featured any top down racing games for an 8bit system, usually it's arcade platformers or shoot em ups that grace our computer screens. But thankfully for today that's a,bout to change, as thanks to a heads up in our inbox,we've been told Timo Kauppinen's 'slicks'n'slide' has been given a remake update for the C64 called 8bit-Slicks by 8bit-Dude.  - Other versions still available for the Apple II, Atari XL/XE.

Parallaxian - A previously announced C64/C128 game gets a promo page tease

It was some time ago now that we mentioned Jonathan Woods 'Parallaxian'; A stunning "next generation" shoot-em-up-bomb-em-up game for the Commodore 64, which sadly at the time never reach its £12,500 goal, even though it did reach a half way point. Well fast forward to this month however and if you were still keen to play this game, will be pleased to know the creator has launched a promo page, a page which gives us an extra glimpse at this stunning new game in development for the Commodore 64 and The C64 and, in native mode, for the Commodore 128.

ALIEN STORM - A remake of the Arcade classic Space Invaders for multiple retro systems


I'm sure many of you remember Space Invaders, a game that was first released way back in 1978 in the Arcades in Japan with a further release made available in the United States and a much later version in the 1980's on the Atari 2600.  Well if you do remember it, or more especially its clones and inspired games, you might be interested to know that spotlessmind1975 has done a remake of the game and released it as Alien Storm for the C64, VIC-20 (with expansion memory installed), PLUS/4, C128 and Atari.

Volley For Two - An enjoyable Volley Ball game for your C128


We don't often feature games specific for the C128 especially as pretty much all of our games are announced for the C64, so change all that, here's one game you might enjoy playing on your Commodore 128 and that's Kollektivet's two player game of 'Volley For Two'; an action packed physics based volleyball game for the Commodore 128, inspired by the old DOS game Arcade Volleyball from 1987.

Alien 8 - Ultimate Play the Game classic will get a C128 VDC release and more!


Last year much to the excitement of the C64 community, we announced that The Ultimate Play the Game of 'Alien 8' was finally released on the C64 as a port compiled by Mariusz, worked on by EMU, music by Saul Cross with loading screen by STE. Well fast forward to today however as a surprise even to ourselves, we've found out through Facebook, that an improved version is in the works with an early teaser footage which has been shown below.

Knight Lore V1.10 - Ultimate Play the Game classic as a C64, Plus4, C128 Vic-II & VDC port gets UPDATED!


Only just last year towards October 2018 we shocked the retro community with an announcement that the ZX Spectrum, BBC Micro, Amstrad CPC, MSX and Famicom Disk System game of ' Knight Lore ' by Ultimate Play the Game, had been released on the C64 as a full Z80 conversion to the C64 by Rod and Emu with an awesome loading screen by STE. Well fast forward to today and Knight Lore has had noticable improvements, as thanks to the same team we now have a V1.10 version that is now available for the C64, Plus4 and C128 Vic-II & VDC!

8bit-Slicks - Remake of slicks'n'slide for the Apple II, Atari XL/XE, and C64/C128


It's been some time since we featured any top down racing games, usually it's arcade platformers or shoot em ups that grace our computer screens. But thankfully for today that's about to change, as thanks to a heads up in our inbox, we've been told Timo Kauppinen's 'slicks'n'slide' has been remade for the Apple II, Atari XL/XE, and C64/C128 as '8bit-Slicks', developed by 8bit-Dude.

C64 GOTY - We take a look at the very best of this year's Commodore 64 productions


2017 is coming to an end, so we thought we’d roundup all the major Commodore 64 releases, and announce a few of our favourite releases from the year. 2016 had some great releases, like Tiger Claw (Lazy Cow & RGCD), Quod Init Exit IIm (Retream), Donkey Kong (Oxyron) and Frogger Arcade (Digital Monastery). But I think we can regard 2017 year as one of the very best for quality C64 releases. And we’ll also take a quick look at what we can expect to see coming in 2018 and also announce Indie Retro News’ C64 Game of the Year (GOTY).  We'll also pick our favourite C64 VLOG, C64 Book, C64 documentary and our favourite "Scene Release".

Wolf3D V1.1 - A SuperCPU release of Wolfenstein 3D on the C64/128 gets an update


In 1992 id Software released the incredible first person shooter ' Wolfenstein 3D ' for MS-DOS which featured a unique 3D game engine with multiple enemy types such as Nazi soldiers, dogs, and multiple weapon types to defend yourself with such as guns and knifes. It is a game that is still loved to this day and as such we were excited to find out AmiDog has released Wolf3D V1.1 ; a new update to the port of Wolfenstein 3D (based on the original ID software source code release) for the C64/128 - Requiring a SuperCPU v2 and 16MB RAM.

Argus - Huge C64 Dungeon Crawler is here! A special review by Hayes Maker


I start my journey in the North Forest, the evil wizard Zoran has kidnapped Star Child and taken it to the Temple of Lies. It's the only hope to defeat the demon Legion so I must find him and kill Zoran.  The Forest is huge, and evil lurks everywhere, but I must find the keys to the ancient temples where lies the weapons and equipment I will need.  After battling many demons in the forest I find the first temple, the Temple of Light.  But my wounds are severe, so I shouldn't linger for too long.  Suddenly a huge creature comes from nowhere and nearly takes my head clean off.  I strike it twice, three times, four times, but it doesn't damage the fiend, so I run.  More creatures appear but these are weaker, I dispatch 3 of them with my sword and as the last one dies, I see a potion on its body.  It smells good so I drink it, and my wounds heal instantly.  I might just make it out of this cursed temple alive!

Pentagram V1.30 - Knightlore sequel as a port to the C64/C128 enhanced even further!


Last year we mentioned Rod & Emu's C64 port of the ZX Spectrum classic ' Pentagram ', which originally was released by 'Ulimate Play the Game' in 1986 as the fourth game in the Sabreman series, following on from his adventures in Sabre Wulf, Underwurlde and Knight Lore and was played in an isometric viewpoint. Well after a number of write ups especially by Hayesmaker in 2016, the game has now received a v1.30 update with a number of enhancements such as the incredible STE loading pic above.

Argus - Dungeon Crawling style C64/128 Adventure is coming soon!


Trevor Story has once again given us even more updates about their in development Adventure game in a Dungeon Crawler style of  ' Argus ', which is coming soon through Psytronik Software. Coded by Achim Volkers, music and sfx by Saul Cross, art and design by Trevor Storey, and with a design flavour of the classic Psygnosis game 'Obitus'. This game puts in control of Thoran, son of Thyrne, who has to rescue the kidnapped starchild from the evil Zoran.

Argus - Dungeon Crawling style C64/128 Adventure is nearly here!


Another really cool announcement as Trevor Story has once again shown off the latest C64 gameplay footage for their in development Adventure game in a Dungeon Crawler style of  ' Argus ', which will be released by Psytronik Software and RGCD very soon. Coded by Achim Volkers, music and sfx by Saul Cross, art and design by Trevor Storey, and with a design flavour of the classic Psygnosis game 'Obitus'. This game will have you exploring strange locations and battling mighty foes such as the spectre above with a multitude of weapons.

Wolf3D - A SuperCPU release of Wolfenstein 3D on the C64/128!


In 1992 many of us had the pleasure of playing id Software's incredible first person shooter ' Wolfenstein 3D ' for MS-DOS. It was the second major release after Commander Keen and featured a unique 3D game engine with multiple enemy types such as Nazi soldiers and dogs, and multiple weapon types to defend yourself with such as guns and knifes. It is a game that is still loved to this day and it's why it came as a shocking surprise to us, to see a port of Wolfenstein 3D (based on the original ID software source code release) has been made available on the C64/128 - Requiring a SuperCPU v2 and 16MB RAM.