Bruce Lee - A personal favourite of mine ;) arrives on the Amiga via Tim Kovack [And now Atari ST!]

A personal favourite of mine with many hours spent playing it on the Amstrad CPC, has appeared as a port on the Commodore Amiga from Kagesan's Sega Master System 2015 version, with the recent release of Bruce Lee. Developed for the classic Amiga OCS with just 512k of RAM by Tim Kovack, this conversion brings the beloved 8-bit hit over to Commodore’s 16-bit machine with full NTSC and PAL support. Instead of rewriting the game from scratch, the developer translated the original Master System game logic directly from Z80 assembly code to 68000 machine language. This method ensures that the core mechanics, timing, and gameplay feel identical to the console edition. When loaded up on an NTSC Amiga, the game hits a smooth 60 Hz to match the original console's velocity, while PAL region systems run the title at 50 Hz—resulting in a roughly 17% slower pace that perfectly mirrors how the game behaved on European Master System consoles.

Visually, the port utilizes the Amiga's hardware sprites in attached pairs to deliver 16-color characters that match the Master System’s original color palette. To maximize performance and work within strict hardware limitations, stationary objects like the stage lanterns are baked directly into the background scenery. Additionally, whenever more than four moving sprites attempt to occupy the same horizontal screen lines, the game automatically draws the extra objects straight into the background to prevent screen flickering. Players will notice that migrating between rooms triggers a complete screen redraw that costs a brief couple of frames. Amiga owners should also note that the software lacks an exit path to return to the Amiga Workbench GUI, meaning you will need to physically reset the machine whenever you are ready to quit playing.

[UPDATE] Atari ST owners if you were feeling a little left out then worry not! As the creator of this Amiga version has also released the game for the Atari ST. As such here's the latest. "BRUCE LEE - Atari ST port of Kagesan's Sega Master System version (2015) by Tim Kovack (2026). Original game by Ron J. Fortier (1984), SMS version (c) 2015 Kagesan. REQUIREMENTS Any Atari ST with 512K or more (520ST, 1040ST, Mega ST) Runs automatically from the AUTO folder (BRUCELEE.ST disk image) or run BRUCELEE.PRG from floppy or hard drive. Uses the blitter automatically on machines that have one (Mega ST, STE.)"

AI Disclosure AI Assisted, Code

Links :1) Source

4 comments:

  1. I dont know what this talking is about but i get it. Done. :)

    ReplyDelete
  2. Remember playing Bruce Lee on the Atari800XL, excellent game. Good to see it arrive on the 16-Bit machines.

    ReplyDelete
    Replies
    1. This was a Atari 400/800 game originally but the SMS version looks better

      Delete
  3. Looks neat! Unfortunately, the Master System seems much easier than the original, which was already easy-ish with some practice. For some reason, it increases your attack frequency, letting you pummel the Ninja and Green Yamo into oblivion with ease. You almost feel sorry for them, they just can't put up a fight against the mighty Bruce Lee!

    ReplyDelete

**ENGLISH ONLY** Constructive criticism, play nice and enjoy IndieRetroNews! :)