Developer GuruVision has released a beta demo for ChromaBlast, a new vertical scrolling shoot-em-up for the Commodore Amiga developed through human-AI collaboration with Claude AI. Targeting OCS/ECS and AGA hardware, the game features a combo-driven evolution system where players control the Chromacraft to fight the Grayscale Armada across multiple levels. The project, created by Michele Ferrigno, utilizes custom 68000 assembly and C code to hopefully produce high-performance, OS-independent gameplay on stock A500+ machines.
The game plunges players into a desperate war against the "Grey Armada," a hostile alien force that has learned to siphon the very colour from the universe to fuel their war machine, leaving completely monochrome, lifeless desolation in their wake. Pilots must step into the cockpit of the Chromacraft, battling through relentless enemy formations to reclaim the vibrant hues of their stolen landscapes. The game according to the developer, features scrolling environments, massive animated boss encounters, an original Amiga MOD soundtrack, and distinct "decoloration attacks" that visually warp the environments in real time.
- GuruVision is continuously pushing out new builds to fine-tune performance, enemy AI patterns, and hardware compatibility.
- AI Disclosure AI Assisted, Code, Graphics

With the current avalanche of AI assisted programs which lack any signs of thorough gamedesign,. development planning and testing ; it is getting harder and harder to show any enthousiasm for new releases like these. Adfded to that, where would I need to find the time to play all of these?
ReplyDelete