Moving on to the Amiga now, and a 9th place entry in the recent Retro Komp Gamedev Compo 2016, is Aszus and team action platformer 'Blazing Guns'. A game that was fully coded in assembler, with no AMOS or Backbone, looks to star a gun slinging gangster that has the ability to run, jump and shoot at enemies such as bats. It features 50fps, pure assembly code, runs from floppy drives and or hard drives and has dynamic action on 320x267 screens.
There's not much else to go on as currently the game looks like an alpha project, but the developers have given us a future listing of 7MHZ OCS Amiga support, up to 15-20 enemies on screen, music and sound effects, a power up system and much more. But if you want to play this early in development game, a pre-release Amiga demo has since been made available.
The game will work on A1000 z 0.5MB but at this moment AGA 030 HDD is recommended.
Links : 1) Source 2) Discussion 2) Download