The Demon Jar - A short horror based illustrated text adventure game for multiple systems such as Amiga, C64...

Yet another Amiga game and the last one for this weekend hopefully, is The Demon Jar; or, Fosdyke's Folly, a retro-style illustrated text adventure game designed as a short horror story for the Amstrad, Amiga, Atari ST, C64, Plus4, and ZX Spectrum (NEXT). Crafted by developer Alan Pemberton, the game transports players to a fine summer evening at the absolute height of the Victorian era. Stepping into the shoes of a young gentleman named Oswald Stanley, players set off to visit an old college companion, only for the night to take a deeply sinister turn as a murderous evil spirit emerges from the shadows. What follows is a adventure crafted to chill Oswald to his very marrow, leaving it entirely up to the player's choices to guide him safely through the harrowing night.

Oracle - An unfinished Amiga dungeon crawler finally makes an appearance

Babylonian Twins wasn't the only unreleased game to see the light of day this week, as we welcome the release of Oracle (La Légende de / The Legend of), a long-lost first-person 3D dungeon crawler RPG originally built for the Commodore Amiga. Drawing heavy inspiration from classics like Dungeon Master, the project was originally developed using AMOS Professional starting back in 1996. While it was initially intended to hit the market as shareware, production ground to a halt, leaving the unfinished version 0.3d—dated 13 December 1996—as the final historical snapshot of the game. Now, a newly preserved, ready-to-run ADF disk image allows modern players to experience this bit of gaming history via Amiga hardware or emulators like WinUAE without having to wrestle with the original programming environment.

Columns - Game Gear Columns is coming to the Amiga

Another Amiga game to talk about this week, as if you loved playing SEGA’s classic puzzler called Columns, you'll pleased to know that Ceonello is working on bringing over the Game Gear version to the Commodore Amiga with the help of AI. Because the creator no longer owns a physical Amiga 500, development is relying on emulation, meaning the current work-in-progress version is limited to keyboard inputs.

Dune City - Dune II meets Sim City in this PC mash up

DuneCity has arrived on Android, PC, and Mac, transforming the open sourced Dune Legacy engine into a complex Sim City like experience. While players return to the harsh desert planet of Arrakis to manage the vital spice trade, the gameplay shifts focus from traditional real-time strategy warfare to massive civic infrastructure. Survival hinges on careful city planning, where players must design zoning districts for residential, commercial, and industrial use. A fully functional power grid is essential to keep the settlement alive, as any blackout can prove fatal in the unforgiving environment.

Project Nebula - A Super Stardust inspiration with hand-crafted HD visuals coming to Steam as of this December

MK_Games will be releasing Project Nebula on PC as of this December, bringing a high-octane reimagining of classic 360-degree space combat games to modern players. Heavily inspired by arcade icons like Asteroids and the 90s hit Super Stardust, the fast-paced shooter challenges pilots to survive chaotic alien swarms and hazardous asteroid fields while orbiting massive planetary battlefields. Designed with high-score chasing in mind, the game combines retro charm while demanding slick movement and sharp reflexes as players deploy a devastating arsenal against relentless galactic threats.

Babylonian Twins - An unreleased Amiga game from 1993 has finally appeared with an eye opening backstory.

Well, it's been some time since we've featured an unreleased game, so here we are with Iraq's very first Amiga video game, Babylonian Twins. A game that has officially been released for free on the Commodore Amiga, closing a tumultuous three-decade journey. The platformer was originally forged under gruelling conditions in 1993 Baghdad by three determined students—Rabah Shihab, Murtadha Salman, and Mahir AlSalman—who worked through strict international sanctions, scorching 50°C summer heatwaves that repeatedly broke their hardware, and severe rolling blackouts. 

Foxy's Run - A family friendly platformer in dev for the Amiga by Vairn

Here's Foxy’s Run, an upcoming side-scrolling platformer currently in development by Rairn for the Commodore Amiga that's available to download through itch io. This work-in-progress adventure features a fox navigating vibrant forest environments, brought to life using a PAL 320×256 resolution and a classic 16-colour palette. While the game will take some development time before its release, you can atleast try out an early version requiring only 1 MB of chip RAM or a stock A1200.

SCARTARIX: WORLD EATER - A first time game by SHORIONTEA for the C64 that's worth a look! (WIP)

Welcome to SCARTARIX: WORLD EATER, an anticipated shoot-em-up (SHMUP) for the Commodore 64 by SHORIONTEA with the launch of the first playable beta. Developed over the course of a year by a passionate first-time programmer, the project has gained some very positive feedback despite only showcasing its first level. Early players are giving it high praise, calling it an "amazing" addition to the C64 library and "a very solid base" with its visual design and smooth gameplay mechanics. To coincide with this news provided below is the latest footage and some more info from the developer.

Super Mario Bros looks incredible on the Sega Master System!

Possibly the coolest news for this week and one I really think is going to get those jaws dropping *AGAIN*, is the fact that thanks to a mighty heads up by our good friend @PixelCNinja, we have been told the Sega Master System version of Super Mario Bros by LackofTrack is available for ALL to enjoy! Yes indeed one of the most eagerly awaited games to come to the Sega Master System as announced some time ago as a proof of concept, is here as a near-perfect port of the NES/FC classic

Dizzy - The Dragon Trap - An unofficial ZX Spectrum Dizzy fan game makes an appearance

Back in 1997, childhood friends Dmytro Mosiychuk and Viktor Voloshuk from Lutsk, Ukraine, channelled their deep love for the ZX Spectrum and the iconic Dizzy series into creating their own unofficial fan game, Dizzy - The Dragon Trap. Set in a fantasy realm of their own design called Dragon Land, the project featured new room layouts, graphics, dialogue, and custom AY-chip music. However, by the time they finished it, the Spectrum era was fading fast in favour of modern x86 PCs. Believing they had missed their window, the duo only shared their masterpiece with a handful of close relatives and friends before archiving the completed game away on a standard cassette tape, where it sat forgotten for nearly thirty years until now...

The Adventure of Node - A native adventure Zelda-like game is in development for the Commodore Amiga [UPDATE]

Homebrew team Tedzogh, Dor, aZtOcKdOg, imjustpickle and keyj freely, has officially launched a new demo for its upcoming native Commodore Amiga adventure game, The Adventure of Node. Taking heavy inspiration from classic action-RPGs such as Zelda, the title introduces players to a fantasy world requiring sharp reflexes and critical thinking. While the game is still in active development and today's demo is an early tease, the game is likely to go through a lot of improvements until its final release.

Fix-It Felix Jr has appeared on the ZX Spectrum Next and it looks really good!

The classic arcade vibe of Wreck-It Ralph has leapt off the cinema screen with a massive new release for the ZX Spectrum Next. While fans have spent years recreating the movie's fictional 1982 arcade hit Fix-It Felix Jr. on everything from mobile phones to the Sega Genesis, a definitive new version has appeared as a port from the Commodore 64 to the ZX Spectrum Next. While Steven Day recently reached out to us to share this exciting news, you can check out the latest footage and details below.

Nelumbo - Amiga Lotus gets a PC modernization via Almost There Games

Almost There Games is back with another nod to a nostalgic classic! Welcome to Nelumbo, a modern reimplementation that pays tribute to an iconic Amiga racing franchise. For decades, the Lotus trilogy stood as the absolute pinnacle of high-speed arcade racers on the system, spanning from the ground breaking Lotus Esprit Turbo Challenge, to the fan-favourite Lotus Turbo Challenge 2, and finally Lotus III: The Ultimate Challenge. Nelumbo brilliantly fuses all three legendary titles into one rebuilt package, hopefully preserving the distinct character of the original releases while introducing modern refinements for today's hardware.