Following on from our previous PICO-8 news story, as BSzili has began porting the rather enjoyable PICO-8 futurist racing game, Brutal Pico Race, over to the Commodore Amiga. Following the positive feedback of his previous fantasy console conversion, the space shooter Zepton, the talented coder has once again bridged the gap between modern retro restrictions and classic 16-bit hardware. Originally created by yourykiki, this adrenaline-fueled, split-screen racer pushes the classic Amiga chipset to its limits with high-speed pseudo-3D visuals and raw arcade gameplay. The release adds yet another impressive trophy to BSzili's growing portfolio of high-quality Amiga demakes and ports.
Moon Cresta - A faithful recreation of an Arcade classic for the Amiga via Johnny Acevedo(Amiten Games)
The Commodore Amiga scene gets another addition, with the release of a performance recreation of the arcade classic, Moon Cresta. Developed by Johnny Acevedo under the Amiten Games banner, this "from-scratch" build serves as a free tribute to the 1980s Nichibutsu original and a salute to François Lionet, the creator of AMOS. Furthermore unlike many modern retro efforts, this project is not a code conversion or a simple port. Developer Johnny Acevedo meticulously reconstructed the game piece by piece to mirror the original arcade mechanics.
Scramble Arcade - An incredible conversion coded by Epy for the Commodore Plus/4
Over 40 years after the birth of an arcade legend, a groundbreaking new release is redefining what the humble Commodore Plus/4 can achieve. Coded by retro-development maestro Epy (Géza Eperjessy), Scramble Arcade has officially landed on the system, delivering a breathtaking 1:1 conversion that matches the original 1981 coin-op machine pixel for pixel and collision for collision. To coincide with this news, while we wait for Saberman's updated video, there's further details below.
Dune 2 - The C64 Demake - Arok Edition - Could Westwood's classic RTS hit be coming to the C64?
How about this for an incredible mid-week heads up, as Westwood’s legendary 1992 RTS masterpiece is unofficially invading the 8-bit era with Dune 2 - The C64 Demake - Arok Edition by Primal. This jaw-dropping project brings the iconic desert warfare to the Commodore 64, boasting a smooth four-direction scrolling battlefield, rich multicolor graphics utilizing clever single-sprite trickery, and support for 64 total units and buildings with zero limits on how many troops can flood the screen at once.
Vulgus - A nice little Arcade shooter is coming to the Amiga via JOTD and team! [DOWNLOAD UPDATE]
JOTD is on fire with all these Arcade to Amiga ports, as he has now unveiled with some early footage of an upcoming Commodore Amiga AGA port of Capcom’s classic arcade shooter, Vulgus. Released by Capcom in 1984, Vulgus holds a historic spot as the company's very first video game. This classic vertically scrolling shoot-'em-up puts players in the cockpit of a fighter ship blasting through waves of hostile alien ships and geometric fortresses. The gameplay is fast and straightforward, defining early arcade action with a dual-weapon system featuring standard lasers and limited, high-powered missiles. With looping stages and catchy chiptune soundtrack this laid the crucial groundwork for Capcom's future legendary shooters like 1942.
Lemmings - An all time classic has arrived on the Pico-8 by Buzzard, and it's seriously good!
Well this is incredible news, as if you own a PICO-8, which is a virtual machine and game engine created by Lexaloffle Games. Then you'll be pleased to know that Buzzard has successfully ported Lemmings to the PICO-8. This impressive demake features all 100 levels from the original NES release, while drawing heavy aesthetic inspiration from the beloved Amiga and SNES versions. Players can expect faithful gameplay mechanics, adorable pixel art, and a catchy, nostalgic soundtrack as they guide the green-haired creatures to safety.
Gloom Reforged - An enhanced Amiga beefed up version of Gloom for 2026! [UPDATE]
Don't worry Amiga owners, we haven't left you out of the news! As I've been informed that as of this week you can try out Gloom Reforged by Andiweli! A new AI-assisted, assembly-coded overhaul for Amiga AGA systems, bringing modernized visuals and controls to the classic shooter series, including support for mouse and keyboard input. The project, compatible with the 90's Gloom, Gloom Deluxe, Gloom 3, and Zombie Massacre, features a reworked renderer with Bayer dithering, enhanced fog, and persistent configuration settings, and is currently available for testing.
Neo Turbo Challenge - Lotus homage game is teased for the amiga [UPDATE]
Here's some interesting news for the weekend as German developer 'Cego' is creating "Neo Turbo Challenge," a new AGA Amiga racing game designed to be a worthy homage to the Lotus Turbo Challenge series. The project aims for 50 FPS gameplay on 68030/50MHz hardware, featuring network multiplayer, a level editor, and streaming audio. Currently in alpha, the engine Claude Codeis being fine-tuned to faithfully reproduce and improve upon the classic's driving mechanics and feel. To coincide with this news, provided below is the first alpha footage of the game viewable below.
Freestyle - A platformer set with in game comics, teased for the Amiga!
Welcome to Freestyle - Tales of Itch, an upcoming Commodore Amiga game developed with the Scorpion Engine, transforming 1990s comic characters into a 40+ level platformer. Featuring a "freestyle" development approach, the title aims to deliver a nostalgic experience with hand-drawn elements and multiple release formats, including ADF, WHDLoad, and standalone Windows emulation. Currently there is a demo however, and the developer has said this is a basic platformer fare to ease the player into the gameplay and setting. Later levels change things up considerably with genre changes and many more surprises!
Midnight Wanderers - Got a NEOGEO? Then check out this upcoming game by Domkid (Z-TEAM)
If you own a NEOGEO and are feeling a little left out then worry not, as the iconic 1991 Capcom arcade classic called 'Midnight Wanderers' is making an unexpected comeback on SNK hardware thanks to homebrew developer Domkid of the Z-TEAM. Built using Earok's versatile Scorpion Engine, this ambitious project brings the beloved platformer to the NEO-GEO AES, MVS, and NEO-GEO CD systems. Although it's not a 1/1 port of Capcom's CPS1 arcade game, it is very similar and still looks bloody good.
Rust'n'Steel Reboot - A jumping platformer for the C64 first released in 2009, now overhauled for 2026!
Homebrew developer natthrafn has released a game called Rust'n'Steel Reboot, the definitive and vastly upgraded version of their classic platformer that started its life way back in 2009. In Rust'n'Steel Reboot, players are tasked with absolute structural chaos. To clear stages, you must paint every steel beam or rip the structural bolts directly out of the scaffolding to bring the entire rig crashing down. Standing in your way is a hazardous layer of green goo. Players can maximize their high scores by wiping the slime off the infrastructure and proving to the "head slime" who truly rules the arena.












