Back in 1994, as the Commodore Amiga market faced a steep decline, many highly anticipated titles were quietly abandoned. Among the biggest mysteries was The Blues Brothers: Jukebox Adventure, a promising sequel that completely vanished from the Amiga radar, leaving only SNES, PC, and Game Boy users to enjoy the musical duo. For decades, the game was lost to time until late 2025, when a collector named Denis unearthed an extremely rare preview copy from a bundle of floppy disks bought on eBay and shared it with the preservation site Games That Weren't (link). This incredible archival discovery has sparked a brand-new chapter for the lost title, as dlfrsilver has stepped up to hopefully port the PC version over to the Amiga 1200.
Lost in the Middle Ages - Another fantastic game is in the works for the Amiga 500 by HooGames2017
Renowned homebrew developer HooGames2017, the creation behind brilliant Commodore Amiga titles like ARC4NERD, Dr. Dangerous, and Phantom Leap, has officially pulled back the curtain on their latest Scorpion Engine developed project, Lost in the Middle Ages. The upcoming adventure transports players into a classic medieval setting with an intriguing premise. According to the developer, the plot kicks off when a mysterious outsider is discovered in a local village and brought directly before the king. Far from being surprised, the monarch reveals he had long anticipated the arrival of this very stranger, prophesied to become the kingdom's ultimate saviour.
FablePhobia: The Borrowed Morning - An AI short graphic adventure for the Commodore 64 that's worth a look!
Here's FablePhobia: The Borrowed Morning, a bite-sized graphic adventure released for the Commodore 64. In this atmospheric title, players guide a protagonist named Alice through the eerie, hushed corridors of a sleeping house. Following the elusive traces of Pippa, the journey takes players through forgotten rooms, mysterious mirrors, and down into a moonlit well. Despite its brief runtime, the game manages to pack in charmingly distinct native C64 graphics, intuitive choice-driven mechanics, and straightforward puzzles.
Vette! - A 90's game by Spectrum Holobyte arrives on the Amiga via Vesuri
Cat in the Sky with Diamonds - A colourful psychedelic arcade game for the Amiga by Fourseasons
Another Amiga game has appeared with the latest release of Cat in the Sky with Diamonds, a new title developed by Alberto "BCO" Sgaggero under the Fourseasons banner. Built (more or less) entirely using the legendary AMOS Professional programming language as a family-friendly release for the Amiga 500 . The game throws players into a colourful, psychedelic landscape where they take control of the coolest feline in town. Survival hinges entirely on lightning-fast reflexes and precise timing as players navigate a relentless, fast-paced run dominated by shifting gravity, treacherous obstacles, and precious collectable diamonds.
POW - SNK's arcade beat em up is coming to the Amiga as an AGA edition
ESKAY has announced that he is working on a new project: a native conversion of the classic arcade brawler P.O.W. (Prisoners of War) by SNK. Driven by a childhood love for the game—having owned the original arcade JAMMA board as a teenager—and inspired by prominent scene figures like Hoffman, ESKAY has partially brought the game's first level to life on the Amiga 1200. Leveraging 25 years of professional coding experience alongside cutting-edge AI tools like Claude Code and Codex, the developer meticulously converted the arcade ROM machine code into clean C language. To pull this off, custom scripts extracted map data and sprite behaviours directly from the MAME emulator, while an AI-assisted debugging pipeline continuously cross-referenced the new C code parameters against the original arcade state to ensure absolute accuracy.
Neon Revenant - An in dev native MSX pseudo-3D rail shooter
Something slightly different for this weekend with the experimental tease of NEON REVENANT, an ambitious, native pseudo-3D rail shooter developed by Kanon-AI for the MSX system. Built on the developer's experience creating four previous MSX projects with ASTRA, the game serves as an experimental masterclass in maximizing MSX boundaries. Kanon-AI pushed out four distinct 512 KiB ROM editions tailored to different MSX chipsets, ranging from advanced V9990 and Turbo R setups down to standard MSX2 and humble MSX1 systems. While the more advanced versions feature a three-zone campaign, the MSX1 edition boasts an expanded five-zone campaign culminating in a massive, multi-stage PCG battleship boss fight featuring articulating hulls, recoiling cannon barrels, and a vulnerable pulsing core hidden behind destructible armour.
Ace of Matchball - A rather decent AI Amiga AGA Tennis game by Fliegeralarm Games
Here's another AI marmite game ( love or hate it ) Ace of Matchball AGA, a brand-new tennis simulator from Fliegeralarm Games. A new sports title tailored specifically for stock Amiga 1200 setups equipped with a hard drive and 2 MB of Fast RAM. Players step behind the baseline to experience rapid-fire rallies, serves, and desperate lobs across four distinct venues, including Riviera clay and indoor Arenas. Furthermore the game packs a deep career mode, an integrated world tour tracking system that saves rankings between sessions, and an exhaustive adherence to real-world tennis rules—complete with player stamina mechanics that visibly degrade shot accuracy during punishing, long-winded rallies.
RGB2RTG v0.5 - Redirect your AMIGA 1200 RGB image to RTG display
What looks to be an incredible piece of homebrew software has arrived on Itch.io that could change the game for Amiga 1200 PiStorm owners. Developed by Astair86, RGB2RTG is an unofficial Emu68 fork designed to redirect the Amiga's native RGB video signal directly into the Raspberry Pi’s RTG HDMI display output. For years, PiStorm users have had to juggle multiple cables, switch inputs, or wait on upcoming hardware solutions like the "Frame Thrower" just to display native Amiga games and demos on the same modern screen as their RTG desktop. This experimental new utility apparently bypasses the need for extra hardware entirely, offering a software-driven bridge that seamlessly swaps between the RTG desktop and native screens on a single monitor.
Addams Family Amiga: The Backgrounds Edition - OCS and AGA Amigas, now with restored backgrounds! ( Coming October )
EAB member DJ Mike has announced a major breakthrough for Amiga owners, revealing a heavily modified "Backgrounds Edition" of Ocean's classic 1992 tie-in game, The Addams Family. Set for release in October 2026, this project rectifies a decades-old disappointment. When the original game launched across multiple platforms in the 16-bit era, the Amiga port notoriously lacked the detailed background artwork present on rival systems. Prompted by a discussion on the English Amiga Board (EAB) forums, DJ Mike reverse-engineered the game's code, discovering a startling secret: the original developers actually programmed the backgrounds to render, but the code ultimately ignored and overwrote them before they could reach the screen.
HOT NEWS as Ghosts'n Goblins has arrived as a Commodore Amiga AGA edition via JOTD! [UPDATE]
If you played ' Ghosts'n Goblins ' the first game in the Ghosts 'n Goblins franchise on systems such as the Amstrad, Amiga, Atari, C64 and ZX Spectrum, or the more recent arcade overhaul that was released for the Plus/4. You'll be interested to know that as of just recently, JOTD has finally released the eagerly awaited Ghosts'n Goblins AGA for the Commodore Amiga. An enhanced version for the Amiga 1200 and above bringing it more in line with the Arcade classic.
JOTD's Bad Dudes vs DragonNinja port for the Amiga gets an AGA update tease
An IndieRetroNews reader has recently informed us in our comments feed, that JOTD has shown off a new gameplay video from the eagerly awaited Bad Dudes vs DragonNinja Arcade conversion for the Commodore Amiga (AGA). A game that when it was originally released by Data East/Imagine in 1989, was regarded by some on the Lemon Amiga forums as an absolute dreck with horrible graphics and terrible backgrounds! Thankfully with JOTD behind this conversion, it's sure to be another hit in the Amiga scene.












