Outrun 2026 - An Arcade racing classic gets an AI Amstrad CPC 128k port by Oldschool Is Beautiful

Looking through Xenomorph's Amstrad Youtube channel and I've come across Outrun 2026 for the Amstrad CPC 6128, a project brought to life by the label Oldschool Is Beautiful. Packed entirely onto a single floppy disk, this new title serves as a port of the classic SEGA Master System version. What could make this release divisive however, is its development process: not a single line of its Z80 assembly code was written by a human. Instead, the creator acted strictly as a director and hardware tester, utilizing Anthropic's advanced AI model, Claude Opus 5.5, via Claude Code to program the entire engine, build the file extraction utilities, and handle the complex music conversion.

Castlevania AGA - Castlevania for the Commodore Amiga finally reaches 1.0 and it's glorious

Well, this is a delight for a midweek news story, as thanks to the developer informing us this morning, we've been told that Castlevania AGA is done, and now available to download as version 1.0. A glorious fan-made Commodore Amiga project developed by independent creator Dante Retro Dev using earoks Scorpion Engine. Rather than a direct port utilizing original source code from the Sharp X68000 or PlayStation versions of Castlevania Chronicles, this release is a complete reimagining of the landmark 1986 original. Instead, it borrows the sophisticated visual palette and aesthetics of Chronicles to present a beautifully enhanced, 16-bit-infused interpretation built from the ground up tailored to the Amiga's Advanced Graphics Architecture.

DUNE II - Westwood's incredible RTS could be getting an Amiga enhancement

Fans of classic real-time strategy are in for a treat, as Westwood Studios’ legendary 1992 title Dune II looks to be getting an Amiga enhancement via Foxman. A new enhancement mod built directly into the original Amiga executable. Rather than rebuilding the game from scratch or porting it to a new engine, this ambitious project aims to respect the native visual presentation and core gameplay while retrofitting it with much-needed modern controls. The current milestone of the project is the successful implementation of multi-selection. Players will finally be able to drag-select rectangles, shift-click units, and issue collective movement or attack commands—a leap forward from the tedious unit-by-unit micro-management of the original release.

VOID LANCER - A rather decent C64 Shoot 'em up from Snow-G

Looking through the itch io website and I've come across a new game called Void Lancer, a biomechanical horizontal shoot 'em up from developer Snow-G. Written completely from scratch in 6502 assembly language with AI assistance, this technically ambitious title transforms the 8-bit machine into a dark canvas heavily inspired by the art of H. R. Giger. Players pilot the ship through six long, distinct stages filled with ribbed tubes, egg chambers, and bone cathedrals, all scrolling by in smooth, pixel-by-pixel character parallax. The game captures a classic arcade feel with a flexible Gradius-style power-up bar—allowing players to deploy speed boosts, lasers, and shielding—while featuring as noted by the developer, precise hitboxes and an original, multi-track SID soundtrack.

Solseed: Journey to Spring - An updated retro adventure for the Sinclair ZX Spectrum 128K by marinovic

Solseed: Journey to Spring is an updated release by developer marinovic, delivering yet another brilliant platformer designed specifically for the Sinclair ZX Spectrum 128K. Players will not only navigate a series of classic, screen-by-screen challenges that capture the true essence of vintage 1980s gaming! But there's themed areas such as deep winter woodlands, a heavy snow forest, melting fields, 42 rooms filled with aggressive enemies, environmental dangers, secrets, and branching paths that may lead you closer to your goal or much much further away from it. 

Frogger Junior - Love the classic Arcade frogger? Then check out this new Amstrad GX4000 and ZX Spectrum NEXT game!

Development trio RedBug, Pulsophonic, and TITAN have recently released Frogger Junior, an incredibly charming, modern reimagining of Konami’s legendary 1981 arcade classic. Designed specifically for the Amstrad GX4000, and the ZX Spectrum Next, the game puts a playful spin on the classic game. This time around, players step into the webbed feet of an ambitious young frog entering a high-stakes competition to win her very own property portfolio. The journey is far from a walk in the park; before claiming a prize, the little protagonist must first brave a chaotic, multi-lane highway packed with fast-moving vehicles traveling at wildly unpredictable speeds.

Astro Invasion - A fast-paced space shooter inspired by the 1979 arcade favourite Astro Invader by Stern ( Amstrad CPC, Dragon, Tandy )

Here's another Arcade-like game for you to enjoy, as Tom Gun Software has released Astro Invasion, a fast paced new space shooter designed to put your reflexes to the test. Drawing heavy inspiration from Stern’s beloved 1979 arcade classic Astro Invader, the game throws players straight into the cockpit of a lone starfighter tasked with holding the line against an aggressive alien mothership and its endless, descending swarms. What makes this release particularly impressive is its performance; the entire game is written 100% in pure machine code, delivering buttery-smooth, lightning-fast action whether you choose to command your ship using a keyboard or a classic joystick.

Rollerball CPC - HAL Laboratory's 1984 MSX pinball, now on the Amstrad CPC

Well this is a surprise as I don't usually feature Pinball games, as today saw the release of Rollerball CPC, a brand-new homebrew port of HAL Laboratory’s 1984 classic MSX pinball game. Developed by Oldschool is beautiful with the help of AI, this ambitious project brings the iconic multi-screen pinball experience—complete with its original bumper mechanics, bonus lanes, and scoring systems—to Amstrad CPC hardware for the very first time. Rather than a loose remake however, this version remarkably runs the game's original code directly on the CPC, ensuring the exact ball physics and authentic gameplay that fans fell in love with nearly forty years ago.

The Blues Brothers : Jukebox Adventure - The PC sequel could be getting a full Amiga AGA version via dlfrsilver [DEMO UPDATE]

Back in 1994, as the Commodore Amiga market faced a steep decline, many highly anticipated titles were quietly abandoned. Among the biggest mysteries was The Blues Brothers: Jukebox Adventure, a promising sequel that completely vanished from the Amiga radar, leaving only SNES, PC, and Game Boy users to enjoy the musical duo. For decades, the game was lost to time until late 2025, when a collector named Denis unearthed an extremely rare preview copy from a bundle of floppy disks bought on eBay and shared it with the preservation site Games That Weren't (link). This incredible archival discovery has sparked a brand-new chapter for the lost title, as dlfrsilver has stepped up to hopefully port the PC version over to the Amiga 1200.

Lost in the Middle Ages - Another fantastic game is in the works for the Amiga 500 by HooGames2017

Renowned homebrew developer HooGames2017, the creation behind brilliant Commodore Amiga titles like ARC4NERD, Dr. Dangerous, and Phantom Leap, has officially pulled back the curtain on their latest Scorpion Engine developed project, Lost in the Middle Ages. The upcoming adventure transports players into a classic medieval setting with an intriguing premise. According to the developer, the plot kicks off when a mysterious outsider is discovered in a local village and brought directly before the king. Far from being surprised, the monarch reveals he had long anticipated the arrival of this very stranger, prophesied to become the kingdom's ultimate saviour.

FablePhobia: The Borrowed Morning - An AI short graphic adventure for the Commodore 64 that's worth a look!

Here's FablePhobia: The Borrowed Morning, a bite-sized graphic adventure released for the Commodore 64. In this atmospheric title, players guide a protagonist named Alice through the eerie, hushed corridors of a sleeping house. Following the elusive traces of Pippa, the journey takes players through forgotten rooms, mysterious mirrors, and down into a moonlit well. Despite its brief runtime, the game manages to pack in charmingly distinct native C64 graphics, intuitive choice-driven mechanics, and straightforward puzzles.

Vette! - A 90's game by Spectrum Holobyte arrives on the Amiga via Vesuri


Welcome to the Commodore Amiga port of Vette!, the classic 1991 Macintosh Color street racer. Originally developed by Sphere, Inc. and published by Spectrum HoloByte, this new project brings the full 1.02 version of the game over to the Amiga by executing the original 68000 codebase through a clever custom implementation of the Macintosh system services. Players get behind the wheel of a Chevrolet Corvette to tear across the open streets of San Francisco, choosing from all four original single-player courses. While network multiplayer didn't make the cut, technical execution includes graphics using native bitplanes, a hardware mouse pointer and full audio driven by the machine's signature Paula sound chip.

Cat in the Sky with Diamonds - A colourful psychedelic arcade game for the Amiga by Fourseasons

Another Amiga game has appeared with the latest release of Cat in the Sky with Diamonds, a new title developed by Alberto "BCO" Sgaggero under the Fourseasons banner. Built (more or less) entirely using the legendary AMOS Professional programming language as a family-friendly release for the Amiga 500 . The game throws players into a colourful, psychedelic landscape where they take control of the coolest feline in town. Survival hinges entirely on lightning-fast reflexes and precise timing as players navigate a relentless, fast-paced run dominated by shifting gravity, treacherous obstacles, and precious collectable diamonds.