PiglyFlag - A very decent Monochrome ZX Spectrum game by RetroSouls

RetroSouls has just released its latest ZX Spectrum title, PiglyFlag, a charmingly decent monochrome puzzle adventure that tackles a question some may has pondered: what happens to our favourite pixels when the screen goes dark? According to creator Denis Grachev, these digital companions end up trapped all alone in the pitch black, missing us terribly. In this stylish monochrome game, players must step in to rescue a deeply frightened little piglet, guiding and pushing them safely toward each level's exit while dodging a host of treacherous creatures known as the Brymlis.

Zippy Race as an Amiga 500 port by Modern Vintage Gamer [UPDATE]

Here's another heads up for all of you fine Amiga gamers, as I've just found out through Twitter that Modern Vintage Gamer has finally released the eagerly awaited Arcade to Amiga port of the top down racing game called 'Zippy Race', also known as MotoRace USA in the states! A game in which the player controls a racer who must travel on a motorcycle from Los Angeles to New York City. To coincide with this news, Saberman has provided a short game play video.

OutRun Amiga Edition - A vastly superior version of a classic racer has arrived on the Amiga! (40th anniversary of OutRun Update)

In 1986 Sega released one of the greatest racers of our time, it just had to be Out Run. An Arcade racer designed by Yu Suzuki, that was not only a commercial success, but became one of the best selling games of its time. A game that featured incredible graphics, fantastic music and fast paced track racing. Thankfully other people remember this Arcade classic, as we've recently found out, that reassembler has finally released his vastly superior version of Outrun for the Commodore Amiga. A version of the game which he hopes has put right "one of the nastiest Amiga arcade ports".

City Connection - An experimental native AI AGA conversion of Jaleco's 1985 arcade classic

Jaleco’s 1985 arcade classic, City Connection, looks to be coming to the Amiga as a native conversion for the Amiga AGA. This latest port was born out of a fascinating, 15-hour collaboration between a human play-tester and the ChatGPT-6 / Astra AI model. Tasked with selecting and adapting a worthy mid-80s gem, the AI chose the vibrant, car-hopping platformer from the 1980's and built the conversion from the ground up. The developer ruliovega guided the project by supplying the original ROMs and providing vital, hands-on feedback, turning a broad conceptual question into a fully functional reality.

Foxy's Run - A family friendly platformer in dev for the Amiga by Vairn [UPDATE]

Here's Foxy’s Run, an upcoming side-scrolling platformer currently in development by Rairn for the Commodore Amiga that's available to download through itch io. This work-in-progress adventure features a fox navigating vibrant forest environments, brought to life using a PAL 320×256 resolution and a classic 16-colour palette. While the game will take some development time before its release, you can atleast try out an early version requiring only 1 MB of chip RAM or a stock A1200.

No Quarter - Welcome to a new Atari 2600 game from ArugulaZ

Here's a new platformer called No Quarter by ArugulaZ for the Atari 2600. The game brings back the character Byron—now affectionately dubbed Kid Kodiak—who has traded his classic craving for fruit in pursuit of cold, hard arcade cash. Players must navigate four fully playable levels of intense, hole-hopping action, dodging a deadly downpour of acid rain that rapidly intensifies as they scramble to collect $1.50 in coins to advance. Falling through gaps in the floor or succumbing to the toxic deluge spells a fate worse than death: an eternity trapped at the Earth's core listening to Rick Wakeman concept albums.

Battle of Aldebaran - First person space shooter made with AI for the Amiga

Here comes another AI game with the release of Battle of Aldebaran, a first-person space combat title developed by Fliegeralarm Games specifically for the Amiga 1200 and 4000. The game drops you directly into the cockpit of a Nordic saucer amidst a brutal war raging across the Aldebaran system, challenging you to turn the tide of the war with space battles a plenty. Your dashboard acts as your lifeline, tracking critical metrics like shields, hull integrity, throttle, fuel, remaining ammunition, and a radar. 

Razing Core - A Vertical Shoot 'Em Up for the Sega Master System that's well worth checking out

Searching through my emails looking for any interesting games to write about, and I've been reliably informed that the eagerly awaited Shoot 'em up called 'Racing Core' by Badcomputer with music by Lovepenguin has finally been released for the Sega Master System/Mark III. A game that not only looks pretty decent, but there's plenty of fun to be had blasting waves of enemies, all the while listening to a rather upbeat master system soundtrack. To coincide with this news, provided below is some footage and game details.

Pitfall II - Lost Caverns arrives on the Commodore VIC-20 + 35K by gekka

Well, this is an unexpected treat! As I've been informed that a fan port of Pitfall II: Lost Caverns, specifically designed for the Commodore VIC-20 has been released. Developed by programmer gekka and coded entirely in 6502 Assembly, this 2026 release should hopefully appeal to those who remember this great game from the Atari 5200. Players are invited to step back into the boots of Pitfall Harry to navigate a treacherous subterranean world filled with winding tunnels, hidden treasures, and lethal subterranean enemies. 

Mega Darkula - A high quality Amstrad and PC game is coming to the Sega Mega Drive (+Demo)

Fancy playing a rather enjoyable Arcade game for your Sega Mega Drive, then come and check out the demo of the upcoming game called Mega Darkula by Playonretro. Adapted from Locomalito's original title, the game tells the story of Darkula, a vampire fed up with the bright, dazzling lights of Deviland Park—an amusement park built by legendary monsters where the darkness has sadly faded away. Lacking any combat abilities, players must rely on precise movement, careful timing, and smart route planning to run, jump, and climb ladders to unscrew every light bulb on the stage while dodging hazards.

Nelumbo - Amiga Lotus gets a PC modernization via Almost There Games [UPDATE]

Almost There Games is back with another nod to a nostalgic classic! Welcome to Nelumbo, a modern reimplementation that pays tribute to an iconic Amiga racing franchise. For decades, the Lotus trilogy stood as the absolute pinnacle of high-speed arcade racers on the system, spanning from the ground breaking Lotus Esprit Turbo Challenge, to the fan-favourite Lotus Turbo Challenge 2, and finally Lotus III: The Ultimate Challenge. Nelumbo brilliantly fuses all three legendary titles into one rebuilt package, hopefully preserving the distinct character of the original releases while introducing modern refinements for today's hardware.

Treasure of Usas - An MSX and MSX2 Konami game arrives on the Amiga via Hoffman

So much for my weekend break with pain issues! As a hidden gem from Konami’s classic MSX2 library has made its way over to the Commodore Amiga. Talented developer Hoffman, behind the recent ports of Metal Gear and Knightmare, has hopefully developed a faithful, near 1:1 port of the Japanese platformer Treasure of Usas. Designed to run smoothly on a standard Amiga 500 equipped with 512kb of chip RAM and 512kb of other RAM, this release brings a lesser-known 8bit adventure to the 16-bit system. The most notable upgrade in this version is a modification allowing the game to run at 50/60Hz, providing a much slicker and more fluid gameplay experience than the original hardware could manage.

The Demon Jar - A short horror based illustrated text adventure game for multiple systems such as Amiga, C64...

Yet another Amiga game and the last one for this weekend hopefully, is The Demon Jar; or, Fosdyke's Folly, a retro-style illustrated text adventure game designed as a short horror story for the Amstrad, Amiga, Atari ST, C64, Plus4, and ZX Spectrum (NEXT). Crafted by developer Alan Pemberton, the game transports players to a fine summer evening at the absolute height of the Victorian era. Stepping into the shoes of a young gentleman named Oswald Stanley, players set off to visit an old college companion, only for the night to take a deeply sinister turn as a murderous evil spirit emerges from the shadows. What follows is a adventure crafted to chill Oswald to his very marrow, leaving it entirely up to the player's choices to guide him safely through the harrowing night.