Super combat 3 - An Amiga multiplayer game was lost and now recovered thanks to emulation.

A long-lost piece of Commodore Amiga history has officially resurfaced. Super Combat 3, an intense two-player action title developed in 1995 by the coder known as Hambo3, has been recovered from digital oblivion and made available to the public. According to the creator this game was written entirely in assembly language on original Amiga hardware during the mid-90s. Thankfully after all this time this now lost game has been recovered having been successfully salvaged through modern emulation techniques. 

Razing Core - This Vertical Shoot 'Em Up for the Sega Master System looks incredible

Searching through the depths of itch io looking for any interesting games to write about, and I've come across a new update for the work in progress shooter for the Sega Master System/Mark III called 'Razing Core' by Badcomputer with music by LovePenguin. This game that is currently being worked on, not only looks pretty decent, but there's plenty of fun to be had, blasting waves of enemies, all the while listening to a rather upbeat master system soundtrack. To coincide with this news, provided below is some footage and game details.

Echodrome - This Commodore Amiga game by PixelPlop is fantastic!

Echodrome, the high-octane arena shooter from developer PixelPlop, has not only taken the first place crown in the AmiGameJam 2025 but as of this week there's a new build released as v0.11. Created over six months using C++, this "Return of the Arcade" entry has quickly become a standout for modern Amiga enthusiasts, earning a perfect 5.0 rating on itch.io. A game that has also gained feedback such as "This must be one of the best "amiga only" arcade game ever!" and "This game is awesome. Donated! :)"

ZX Football Manager Revisited : International Edition - Make sure to check out this World Cup edition of Kevin Toms' timeless classic!

The world of footy retro gaming is buzzing with the news that the father of the football management genre, Kevin Toms, has officially returned to his roots. In an exciting new collaboration, the legendary creator of the original 1982 Football Manager has teamed up with Glen Anderson to launch ZX Football Manager Revisited: International Edition for the ZX Spectrum. This new project sees Kevin Toms serving as a consultant to adapt the timeless gameplay of his original masterpiece for a 2026 World Cup setting. Developed by Glen Anderson—the mind behind the first Football Manager Revisited—this edition aims to capture the "simple charm" of the early '80s while modernizing the scope of the tournament.

Gino the Muncher - A simple maze arcade game for the Commodore 64, loosely inspired by early '80s classics

Gino the Muncher: A Retro Maze Escape Debuts on Commodore 64! Massimo Bonucchi has released a fresh homebrew title for the Commodore 64 titled Gino the Muncher, a charming arcade throwback that pays homage to the maze-running icons of the early 1980s. Designed with a "less is more" philosophy, the game tasks players with guiding the titular Gino through a series of winding corridors. The objective is classic arcade fare: consume every dot in the maze while dodging a relentless squad of hunting ghosts.

Gem'X Lite - A fast-paced puzzle title for the Commodore Plus/4 by Pzsolt and Hege8

A late entry hits the retro scene just in time for the competition deadline. Retro gaming fans have a new reason to dust off their Commodore Plus/4 systems. Just before the latest competition cutoff, developer pzsolt has officially launched Gem'X Lite, a fast-paced puzzle title now available on Plus/4 World. Gem'X Lite challenges players to master its pattern-matching mechanics. The goal is simple but demanding: you must recreate a target configuration by toggling coloured diamonds on a grid. The catch? Every move counts. Flipping a tile doesn't just change that specific diamond; it also affects every neighbouring tile in the grid. Strategy and foresight are essential to align the pieces before the timer expires.

Renegade Reborn - Retro Brawling Returns: "Renegade Reborn" Heading to the Amstrad CPC!

Amstrad CPC fans have a new reason to dust off their classic hardware as a fresh beat ’em up, Renegade Reborn, prepares to hit the scene. This upcoming title aims to recapture the grit of the 80s arcade original while introducing modern refinements for the retro community. The developer has made a deliberate technical choice to run the game at 25 Hz. This decision prioritizes fluid movements and actions, ensuring the fast-paced gameplay remains responsive and effective—a crucial element for any high-stakes brawler.

ChromaBlast - A cute(?) Vertical Scrolling Shoot-em-up is demo'd on the Amiga!

Developer lisoform2003 has released a Level 1 demo for ChromaBlast, a new vertical scrolling shoot-em-up for the Commodore Amiga developed through human-AI collaboration with Claude AI. Targeting OCS/ECS and AGA hardware, the game features a combo-driven evolution system where players control the Chromacraft to fight the Grayscale Armada across five levels. The project, created by Michele Ferrigno, utilizes custom 68000 assembly and C code to produce high-performance, OS-independent gameplay on stock A500+ machines.

Stunt Car Racer running at a super smooth 50/60fps on the Amiga? [BETA UPDATE]

In the late 80's, Geoff Crammond released the incredible game of ' Stunt Car Racer '. It involved you the player, racing around a 3D track in a first person view using a vehicle which had boost capabilities. It was also one of the greatest racing games ever released and what made it so great was the fact that all of the tracks were like rollercoasters, with such dangerous driving and incredible heights involved it would've killed anyone if it was real life. But this month as a bit of a shock, a coder by the name of Vesuri looks to be working on an Amiga version of Stunt Car Racer that's running at a smooth 50/60fps. Something Amiga owners have been wanting for a very long time.

Wee Ninja - A great Mario style platformer for the Atari XL/XE and 5200 by Playsoft

Playsoft have released a number of games over the years, from Blowsub on the Atari 5200, to the Atari 8bit hack of Donkey Kong by Darryl1970. Well it's time for the Atari 5200 to get a new game announcement, as Playsoft has released the eagerly awaited high quality Mario styled platformer of 'Wee Ninja'. A game in which your character can headbutt blocks, collect power ups and even throw ninja death squares at enemies. To coincide with this news, provided below is the latest footage by Saberman.

Super Street Fighter 2 Turbo is coming to the Commodore 64/128 by RetroGL! [UPDATE]

With the amount of news stories throughout the last week and the weekend just gone, you'd think we'd take a break, but not so! As waking up this morning, and waiting for the Caffeine to kick in, I was surprised to learn that RetroGL is still aiming on bringing Super Street Fighter II Turbo over to the Commodore 64 using his RetroFighter engine. An engine that was also used in the more recent homebrew C64 hit of SNK vs CAPCOM. To coincide with this news, Saberman has provided a new video of the demo, but lets just hope that further demos are not magazine exclusives and can be enjoyed by all.

Axis - Escape the Aliens in this new C64 port from AnyStone Games

The Commodore 64’s library has grown even bigger today with the official release of Axis, a high-stakes "escape" title developed by AnyStone Games. Born from the legacy of Zsolt Bertók’s (Bery) original Videoton TV Computer game of the same name, this modern C64 rendition was crafted using the powerful TRSE (Turbo Rascal Syntax Error) development tool. In a departure from the typical "run-and-gun" action found on the platform, Axis strips the player of all weaponry. There is no shooting or fighting here—our protagonist must rely entirely on speed, timing, and nerves of steel. The objective is simple but daunting: navigate through 10 perilous sectors to find the exit door that can only be opened with the right key card.

Astro Warrior - A classic Sega Master System game arrives on the ZX Spectrum NEXT

The ZX Spectrum Next library continues to grow, this time breathing new life into a Sega classic. Developer dave18 has successfully ported the iconic Sega Master System (SMS) shooter called Astro Warrior over to the Next, a project born out of a nostalgic desire to test the architectural boundaries between the two machines. The developer chose Astro Warrior because it was the first game they ever owned for the SMS. While the port was created "just for fun," the result is a polished conversion that highlights the impressive technical overlap between the Sega and the modern(like) Sinclair hardware.

Alien Breed as a demake demo for the ZX Spectrum 128k looks seriously cool

The legendary 1991 Amiga shooter Alien Breed has unofficially landed on the ZX Spectrum 128k in a new, high-performance demake demo. Developed as a "loose adaptation" rather than a carbon copy, this project aims to fill a long-standing gap in the Spectrum’s library: the lack of fast, fluid, top-down shooters with full-screen scrolling. While the original Alien Breed was one of the games that put Team17 on the map, this demake brings that same intense sci-fi atmosphere to the humble Speccy. The developer noted that the goal was to capture the "fast and fluid" feel of the 16-bit original, leveraging the advanced capabilities of the ZX Spectrum 128k.

Zippy Race is being ported over to the Amiga 500 by Modern Vintage Gamer [UPDATE]

Shock!! This isn't a JOTD Arcade to Amiga port! As I've found out from Walter Mamo that Modern Vintage Gamer is still working on an Arcade to Amiga port of the top down racing game called 'Zippy Race', also known as MotoRace USA in the states. A game in which the player controls a racer who must travel on a motorcycle from Los Angeles to New York City. To coincide with this news, MVG has provided a long video showing how the game came to be and the current progress.