Battle of Aldebaran - First person space shooter made with AI for the Amiga

Here comes another AI game with the release of Battle of Aldebaran, a first-person space combat title developed by Fliegeralarm Games specifically for the Amiga 1200 and 4000. The game drops you directly into the cockpit of a Nordic saucer amidst a brutal war raging across the Aldebaran system, challenging you to turn the tide of the war with space battles a plenty. Your dashboard acts as your lifeline, tracking critical metrics like shields, hull integrity, throttle, fuel, remaining ammunition, and a radar. 

Razing Core - A Vertical Shoot 'Em Up for the Sega Master System that's well worth checking out

Searching through my emails looking for any interesting games to write about, and I've been reliably informed that the eagerly awaited Shoot 'em up called 'Racing Core' by Badcomputer with music by Lovepenguin has finally been released for the Sega Master System/Mark III. A game that not only looks pretty decent, but there's plenty of fun to be had blasting waves of enemies, all the while listening to a rather upbeat master system soundtrack. To coincide with this news, provided below is some footage and game details.

Pitfall II - Lost Caverns arrives on the Commodore VIC-20 + 35K by gekka

Well, this is an unexpected treat! As I've been informed that a fan port of Pitfall II: Lost Caverns, specifically designed for the Commodore VIC-20 has been released. Developed by programmer gekka and coded entirely in 6502 Assembly, this 2026 release should hopefully appeal to those who remember this great game from the Atari 5200. Players are invited to step back into the boots of Pitfall Harry to navigate a treacherous subterranean world filled with winding tunnels, hidden treasures, and lethal subterranean enemies. 

Mega Darkula - A high quality Amstrad and PC game is coming to the Sega Mega Drive (+Demo)

Fancy playing a rather enjoyable Arcade game for your Sega Mega Drive, then come and check out the demo of the upcoming game called Mega Darkula by Playonretro. Adapted from Locomalito's original title, the game tells the story of Darkula, a vampire fed up with the bright, dazzling lights of Deviland Park—an amusement park built by legendary monsters where the darkness has sadly faded away. Lacking any combat abilities, players must rely on precise movement, careful timing, and smart route planning to run, jump, and climb ladders to unscrew every light bulb on the stage while dodging hazards.

Nelumbo - Amiga Lotus gets a PC modernization via Almost There Games [UPDATE]

Almost There Games is back with another nod to a nostalgic classic! Welcome to Nelumbo, a modern reimplementation that pays tribute to an iconic Amiga racing franchise. For decades, the Lotus trilogy stood as the absolute pinnacle of high-speed arcade racers on the system, spanning from the ground breaking Lotus Esprit Turbo Challenge, to the fan-favourite Lotus Turbo Challenge 2, and finally Lotus III: The Ultimate Challenge. Nelumbo brilliantly fuses all three legendary titles into one rebuilt package, hopefully preserving the distinct character of the original releases while introducing modern refinements for today's hardware.

Treasure of Usas - An MSX and MSX2 Konami game arrives on the Amiga via Hoffman

So much for my weekend break with pain issues! As a hidden gem from Konami’s classic MSX2 library has made its way over to the Commodore Amiga. Talented developer Hoffman, behind the recent ports of Metal Gear and Knightmare, has hopefully developed a faithful, near 1:1 port of the Japanese platformer Treasure of Usas. Designed to run smoothly on a standard Amiga 500 equipped with 512kb of chip RAM and 512kb of other RAM, this release brings a lesser-known 8bit adventure to the 16-bit system. The most notable upgrade in this version is a modification allowing the game to run at 50/60Hz, providing a much slicker and more fluid gameplay experience than the original hardware could manage.

The Demon Jar - A short horror based illustrated text adventure game for multiple systems such as Amiga, C64...

Yet another Amiga game and the last one for this weekend hopefully, is The Demon Jar; or, Fosdyke's Folly, a retro-style illustrated text adventure game designed as a short horror story for the Amstrad, Amiga, Atari ST, C64, Plus4, and ZX Spectrum (NEXT). Crafted by developer Alan Pemberton, the game transports players to a fine summer evening at the absolute height of the Victorian era. Stepping into the shoes of a young gentleman named Oswald Stanley, players set off to visit an old college companion, only for the night to take a deeply sinister turn as a murderous evil spirit emerges from the shadows. What follows is a adventure crafted to chill Oswald to his very marrow, leaving it entirely up to the player's choices to guide him safely through the harrowing night.

Oracle & Oracle Reforged - An unfinished Amiga dungeon crawler finally makes an appearance [ORACLE Reforged UPDATE]

Babylonian Twins wasn't the only unreleased game to see the light of day this week, as we welcome the release of Oracle (La Légende de / The Legend of), a long-lost first-person 3D dungeon crawler RPG originally built for the Commodore Amiga. Drawing heavy inspiration from classics like Dungeon Master, the project was originally developed using AMOS Professional starting back in 1996. While it was initially intended to hit the market as shareware, production ground to a halt, leaving the unfinished version 0.3d—dated 13 December 1996—as the final historical snapshot of the game. Now, a newly preserved, ready-to-run ADF disk image allows modern players to experience this bit of gaming history via Amiga hardware or emulators like WinUAE without having to wrestle with the original programming environment.

Columns - Game Gear Columns is coming to the Amiga

Another Amiga game to talk about this week, as if you loved playing SEGA’s classic puzzler called Columns, you'll pleased to know that Ceonello is working on bringing over the Game Gear version to the Commodore Amiga with the help of AI. Because the creator no longer owns a physical Amiga 500, development is relying on emulation, meaning the current work-in-progress version is limited to keyboard inputs.

Dune City - Dune II meets Sim City in this PC mash up

DuneCity has arrived on Android, PC, and Mac, transforming the open sourced Dune Legacy engine into a complex Sim City like experience. While players return to the harsh desert planet of Arrakis to manage the vital spice trade, the gameplay shifts focus from traditional real-time strategy warfare to massive civic infrastructure. Survival hinges on careful city planning, where players must design zoning districts for residential, commercial, and industrial use. A fully functional power grid is essential to keep the settlement alive, as any blackout can prove fatal in the unforgiving environment.

Project Nebula - A Super Stardust inspiration with hand-crafted HD visuals coming to Steam as of this December

MK_Games will be releasing Project Nebula on PC as of this December, bringing a high-octane reimagining of classic 360-degree space combat games to modern players. Heavily inspired by arcade icons like Asteroids and the 90s hit Super Stardust, the fast-paced shooter challenges pilots to survive chaotic alien swarms and hazardous asteroid fields while orbiting massive planetary battlefields. Designed with high-score chasing in mind, the game combines retro charm while demanding slick movement and sharp reflexes as players deploy a devastating arsenal against relentless galactic threats.

Babylonian Twins - An unreleased Amiga game from 1993 has finally appeared with an eye opening backstory.

Well, it's been some time since we've featured an unreleased game, so here we are with Iraq's very first Amiga video game, Babylonian Twins. A game that has officially been released for free on the Commodore Amiga, closing a tumultuous three-decade journey. The platformer was originally forged under gruelling conditions in 1993 Baghdad by three determined students—Rabah Shihab, Murtadha Salman, and Mahir AlSalman—who worked through strict international sanctions, scorching 50°C summer heatwaves that repeatedly broke their hardware, and severe rolling blackouts. 

Foxy's Run - A family friendly platformer in dev for the Amiga by Vairn

Here's Foxy’s Run, an upcoming side-scrolling platformer currently in development by Rairn for the Commodore Amiga that's available to download through itch io. This work-in-progress adventure features a fox navigating vibrant forest environments, brought to life using a PAL 320×256 resolution and a classic 16-colour palette. While the game will take some development time before its release, you can atleast try out an early version requiring only 1 MB of chip RAM or a stock A1200.