FreeCol - Open source colonization 0.11.0 release

A year in development since the previous build, the latest open source colonization "FreeCol" 0.11.0 is now available for download. Based on Sid Meier's Colonization (Microprose) in which the player manages the cross-Atlantic expansion of an established nation in the service of the Crown, this is an open source version which is also very similar to Civilization. Starting off with just a few colonists and looking for new lands, will you succeed for a new nation or be wiped out by the natives.

FreeCol 0.11.0 
The FreeCol team are pleased to announce the release of FreeCol 0.11.0.  This release is mainly an opportunity for the developers to fix some difficult structural problems that were blocking progress. That said, there are many useful new user visible features, listed in the release notes.  And lots of bugs were fixed. 
In particular, we had an intractable cluster of bugs that could not be fixed without making an incompatible change to the saved game format and dropping the 0.9.x compatibility code.  Therefore, this is 0.11.0, not 0.10.8, and 0.9.x games will no longer load correctly.  The hope is that this is the last save-format break before 1.0.

Given the large changes and long gap since the last release, the next release is likely to be a maintenance/bugfix release to tidy up problems that were missed in testing.  More people testing the git/trunk would be most welcome.

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