Showing posts with label Argus. Show all posts
Showing posts with label Argus. Show all posts

RGCD officially killing it with 4 new C64 cartridges announced!


Not happy with continually supporting the Commodore 64 game dev scene with the phenomenal 16KB Cart compo -James Monkman of RGCD announced 4 brand new cartridges.  Following 2 official announcements for Retaliate DX and Grid Pix on the RGCD blog page, I spoke to James, who confirmed that the next C64 cart release will be Kobo64 - an interesting 16KB multiscrolling shoot em up in the vein of Hunters Moon and Survivor.  Followed by Retaliate and Grid Pix as well as a new version of Psytronik's Argus - finally getting a cart release featuring on cart saving.

The Shadow over Hawksmill - A dark C64 Cthulhu inspired game announced


Argus, Organism, Sizzler, and Rocky Memphis : The Legend Of Atlantis are some truly great games created by Stuart Collier, Trevor Storey and Saul Cross, and while we wait for ARCADE Daze and Age of Heroes to be finished, it looks as if another game is coming that is sure to excite many in the C64 community. Titled as 'The shadow over Hawksmill', this game announced today is a Stuart Collier and Trevor Storey's Cthulhu based horror, which will be using the Legend of Atlantis engine but with far more action

Argus - Huge C64 Dungeon Crawler is here! A special review by Hayes Maker


I start my journey in the North Forest, the evil wizard Zoran has kidnapped Star Child and taken it to the Temple of Lies. It's the only hope to defeat the demon Legion so I must find him and kill Zoran.  The Forest is huge, and evil lurks everywhere, but I must find the keys to the ancient temples where lies the weapons and equipment I will need.  After battling many demons in the forest I find the first temple, the Temple of Light.  But my wounds are severe, so I shouldn't linger for too long.  Suddenly a huge creature comes from nowhere and nearly takes my head clean off.  I strike it twice, three times, four times, but it doesn't damage the fiend, so I run.  More creatures appear but these are weaker, I dispatch 3 of them with my sword and as the last one dies, I see a potion on its body.  It smells good so I drink it, and my wounds heal instantly.  I might just make it out of this cursed temple alive!

Argus *ULTIMATE EDITION* - Great news as a stunning RPG adventure for C64 is accepting pre-orders!


News for the C64 just gets better and better as after already exciting us with the news of Sam's Journey accepting pre-orders, we've just learnt that Argus *Ultimate Edition* by Achim Volkers, Saul Cross, Trevor Storey and Jason 'Kenz' Mackenzie, is coming August 26th 2017 and can be pre-ordered today. This incredible looking game via Psytronik Software, is an RPG Adventure game set in a Dungeon Crawler style.

Argus - Dungeon Crawling style C64/128 Adventure is coming soon!


Trevor Story has once again given us even more updates about their in development Adventure game in a Dungeon Crawler style of  ' Argus ', which is coming soon through Psytronik Software. Coded by Achim Volkers, music and sfx by Saul Cross, art and design by Trevor Storey, and with a design flavour of the classic Psygnosis game 'Obitus'. This game puts in control of Thoran, son of Thyrne, who has to rescue the kidnapped starchild from the evil Zoran.

Argus - Dungeon Crawling style C64/128 Adventure is nearly here!


Another really cool announcement as Trevor Story has once again shown off the latest C64 gameplay footage for their in development Adventure game in a Dungeon Crawler style of  ' Argus ', which will be released by Psytronik Software and RGCD very soon. Coded by Achim Volkers, music and sfx by Saul Cross, art and design by Trevor Storey, and with a design flavour of the classic Psygnosis game 'Obitus'. This game will have you exploring strange locations and battling mighty foes such as the spectre above with a multitude of weapons.

Argus - Dungeon Crawling style C64/128 Adventure gets new gameplay footage


Once again it's time to mention the C64/C128 this week as Trevor Story has shown off the latest gameplay updates for their in development Adventure game in a Dungeon Crawler style of  ' Argus ', which will be released by Psytronik Software at some point soon. Coded by Achim Volkers, music and sfx by Saul Cross, art and design by Trevor Storey, and with a design flavour of the classic Psygnosis game 'Obitus' (hence the image above). This game will have you exploring new locations and battling mighty foes with a multitude of weapons.