Showing posts with label old. Show all posts
Showing posts with label old. Show all posts

The A to Z of Games Consoles & Home Computers


All the systems! Here is my attempt to make the ultimate 'almost' complete video list of Game Consoles and Home computers released over the years since the early seventies. I have tried to make this list as comprehensive as possible but a few rare systems and oddities maY be missing.

The Settlers - 20 years of Settler history celebration!


Game Type : Strategy, Management
Developer :  Blue Byte, Ubisoft
Developer Quote : The Settlers are celebrating their anniversary. We look back at 20 years of videogame history and talked to the developers who invented the series. Join us on our journey which started 1993 and is far from over. 
Game Info :  The Settlers series was a fantastic set of games going right back to 1993 on the Amiga, a game which, when it was released, enabled you to play in split screen against your friend by developing your own mini Settlement. The player was tasked with building a Medieval Settlement populated by an army of workers, each of whom perform their own individual task. These Settlements were joined up by pathways, and each path had a transporter who could deliver the goods back and forth, say from a Mill to a Bakers, which helped grow your Civilization. It was so much fun and the core roots of the game have never changed, though graphically in style it has come a long way. There was alot to do and Settlers 2 Gold was one of my all time favourite games, especially as your ship crashes on the coast and thus begins your task to develop your Settlement into a great Empire. The moving tree's and the birds chirping or your little men fishing to bring back food added to the atmosphere of the game, a game worthy of an all time classic!
Release : GOG
Systems : PC

Curse Of Enchantia - Core Design's classic adventure Amiga version, is now available for your PC (Remastered/Remade)


TheCompany.PL are at it again with another great Amiga-PC game release, and this time, it's none other than Curse Of Enchantia. This was a great classic adventure, that was not only fun to play, it was also rather challenging. The artwork and animation were also pretty good too! However, there was a down side, and that was that it didn't have a lot of conversation and contained simple action game sequences.  But to be fair, Curse of Enchantia was also Core Design's first attempt in the adventure genre, as they set up to compete with LucasArts and Sierra On-Line. A bold move as LucasArts/Sierra were one of the greatest adventure creators of our time. This game also appeared on the PC, though which version is better is down to personal choice.

Spuds Quest - Platformer Adventure Puzzler ( REVIEW )

Spuds Quest.





A developer by the name of ChrisD has been creating a game known as "Spuds Quest" it has been in development since 2002 and is around 70% completed, or so the developer states.

In the words of the developer the game "is a platform adventure puzzler inspired by the classic Dizzy games, with some Zelda thrown in" so all those hardcore retro fans are going to love this... hopefully.

As stated the game is a Nod to the classic dizzy and zelda games "back in the day" and will most likely play out in a similar fashion, from the screenshots it appears to be located in a bright tropical environment, as well as an underwater level and even one situated inside a temple. whether there will be other environments when released is uncertain as of this point in time.

In many of the screenshots there is a frog who appears to be following you, this is spuds friend "prince charming". similar to the old fairy tale where the prince is turned into a frog by an evil witch and must be kissed by a princess... this one changes the fairy tale slightly.

No kissing is necessary... if only things could be so simple.
No instead you must find "find four magical artifacts, all said to be buried deep within ancient temples around the world."

About the gameplay:
There is a transition from night to day and various whether effects are in place but all seem to only change the background, no tiles appear to be changed whether that be by colour or by whether effects. when it rains or becomes night the background changes hue, but from what i can see that is the only change.






Spud does have a weapon, a projectile one at that. "he throws apples. This is used to kill enemies, knock switches, destroy certain blocks, etc. Gives me a little more variety in the puzzle department too."

So there will probably be a few levels dedicated to using projectiles to press on with the game.

The game is on kickstarter and is hoping to raise a pledge of £5,000, if you wish to donate you also gain a few "perks" from doing so:

Pledging £1+ will get you a place on their website.

Pledging £5+ will get you a digital copy of the game and a spot in the credits.

Pledging £10+ will get you a digital copy of the game and the OST as well as a place in the credits.

Pledging £25+ along with the above you also get a hard copy of the game.

Pledging £35+ along with the above will get you a hard copy of the OST

Pledging £150+ will get you your own spot inside the game, an NPC dedicated to you and your "likeness" with your name. plus all of the above.

If you feel any of that is worth donating for then go right ahead.
Otherwise the game is expected to be released march 2013.

Want to know more?

have fun gaming!

100 Spectrum 48k Games in 10mins



The ZX Spectrum (pronounced "Zed-Ex") is an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research Ltd. Many of us are old enough to remember the good old days of the Spectrum. But here's a nice little clip of 100 spectrum games with added spectrum music. All that's missing is the squealing tape deck