Showing posts with label Chrome Horizon. Show all posts
Showing posts with label Chrome Horizon. Show all posts

Chrome Horizon - This nod to R-Type as a prototype C64 game looks pretty decent

The legendary Commodore 64 has just got another great Shoot 'em up for you to try, as retroteamgames has released another update for their breakthrough prototype called Chrome Horizon. Far from a standard hobbyist project, this title aims to prove that the "breadbin" still has untapped potential when paired with modern development workflows. In fact not only was this game written entirely in C using the Oscar64 compiler, but it has advanced Raster IRQ multiplexing, supporting 16+ simultaneous hardware sprites., ultra-smooth 50/60fps parallax scrolling logic and a custom SID music routine integration.