We've just been given the heads up from African based developer, Christopher Bischoff that his PC 2D isometric point and click adventure, Stasis has had a brand new update. Stasis follows the game-play mechanics of classics like Space Quest, Kings Quest, the Monkey Island series, The Dig and Day of the Tentacle and the critically acclaimed, Sanitarium and twists it into a dark horror filled adventure set on a desolate spacecraft. This latest update takes a look at the environments, mood and lighting on the Groomlake - the desolate spaceship setting for Stasis and from what I've seen is ready to drop jaws at just how beautiful this game is looking!
Showing posts with label GOAL. Show all posts
Showing posts with label GOAL. Show all posts
Tiny Trek - Star Trekking across the universe, in pixel style (Kickstarter)
Game Type : Adventure, Space Exploration
Kickstarter Goal : $4,000
Developer, Project By : Chris Carson
Game Info Quote : Have you ever wanted to play your favorite weekly Science Fiction show and engage in the same exciting adventures they do? Travel to strange alien worlds, meet interesting and unique life forms and then if you want... shoot them? In Tiny Trek you will be able to do exactly that. Tiny Trek's mission is to provide you with the exact same experience as those favorite adventures we watched on TV, allowing you to sit in the Captain's chair and make those critical and dramatic decisions. From diplomacy, exploration and resource management to epic space battles and exploring alien worlds.
Release : May 2014Game Info Quote : Have you ever wanted to play your favorite weekly Science Fiction show and engage in the same exciting adventures they do? Travel to strange alien worlds, meet interesting and unique life forms and then if you want... shoot them? In Tiny Trek you will be able to do exactly that. Tiny Trek's mission is to provide you with the exact same experience as those favorite adventures we watched on TV, allowing you to sit in the Captain's chair and make those critical and dramatic decisions. From diplomacy, exploration and resource management to epic space battles and exploring alien worlds.
Systems : PC, Mac, iOS, Android, Ouya
Approaching Infinity - Procedurally generated universe in a roguelike way (Kickstarter+Demo)
Game Type : Adventure
Kickstarter Goal : $5,000
Developer : Bob Saunders
Game Info Quote : Approaching Infinity is a classical sandbox rogue like game set in space. Take command of your ship and crew as you explore space, planets, shipwrecks, and other unique environments. Find, buy, and sell commodities, items, and mysterious artifacts. Complete quests for profit, or to change the very power structure of the galaxy! And the universe is infinite. There is no limit to the number of sectors and planets you can explore. There is no "level cap". Items, equipment, and monsters continue to get more powerful no matter how far you go.
Release : April 2014Game Info Quote : Approaching Infinity is a classical sandbox rogue like game set in space. Take command of your ship and crew as you explore space, planets, shipwrecks, and other unique environments. Find, buy, and sell commodities, items, and mysterious artifacts. Complete quests for profit, or to change the very power structure of the galaxy! And the universe is infinite. There is no limit to the number of sectors and planets you can explore. There is no "level cap". Items, equipment, and monsters continue to get more powerful no matter how far you go.
Systems : PC
King Voxel - A Legend of Zelda style game but with Voxels (Kickstarter/SteamGreenlight+Demo)
Game Type : Action, Adventure, RPG
Kickstarter Goal : $20,000
Developer : Phillip Meyer
Developer Game Quote : King Voxel is an exciting new action adventure game that is deep into development. It was inspired by the best action adventure games of the past like “Adventure” on the Atari 2600, and “The Legend of Zelda” on the NES. The key innovations of this game are the unique cell shaded voxel graphics and random quest generation allowing for essentially infinite replay value! The focus of this game is on gameplay. Combat and exploration are the key components of this game. You won’t find flashy videos here!
Release : Feb 2014Developer Game Quote : King Voxel is an exciting new action adventure game that is deep into development. It was inspired by the best action adventure games of the past like “Adventure” on the Atari 2600, and “The Legend of Zelda” on the NES. The key innovations of this game are the unique cell shaded voxel graphics and random quest generation allowing for essentially infinite replay value! The focus of this game is on gameplay. Combat and exploration are the key components of this game. You won’t find flashy videos here!
Systems : PC
Next Car Game - Bugbear's destructive car game (Kickstarter/Steam)
Game Type : Racing/Desctruction
Kickstarter Goal : $350,000
Developer : Bugbear Entertainment
Developer Quote : Did you love the over-the-top, reckless racing action of the FlatOut series? Or the ferocious wrecking fests of the Destruction Derby games? What if you could somehow relive those glorious moments, mixed with some serious Street Rod inspired vehicle upgrading and spiced up with fierce online races where players can battle it out with their tricked out bangers? Now THAT would be something. Over the years, you’ve been asking the same thing over and again: When are you going to get back to your roots, and create another high-octane racing game that would capture the spirit of over-the-top action and reckless racing as the legendary games of the past? We’ve heard you, and we now have some pretty exciting news for you. Our next racing game is going to bring those unforgettable moments up-to-date, and the best part of it all is that we want to make it with YOU!
Release : May 2014Developer Quote : Did you love the over-the-top, reckless racing action of the FlatOut series? Or the ferocious wrecking fests of the Destruction Derby games? What if you could somehow relive those glorious moments, mixed with some serious Street Rod inspired vehicle upgrading and spiced up with fierce online races where players can battle it out with their tricked out bangers? Now THAT would be something. Over the years, you’ve been asking the same thing over and again: When are you going to get back to your roots, and create another high-octane racing game that would capture the spirit of over-the-top action and reckless racing as the legendary games of the past? We’ve heard you, and we now have some pretty exciting news for you. Our next racing game is going to bring those unforgettable moments up-to-date, and the best part of it all is that we want to make it with YOU!
Systems : PC, Xbox One/PS4(Stretch Goals)
Stasis - Epic looking Point & Click, Sci-fi Horror Adventure Game (Kickstarter/Steam Greenlight+Demo)
Game Type : 2D Isometric, Point and Click Adventure
Developer : Christopher Bischoff
Kickstarter Goal : $100,000
Developer Game Quote : Recently there has been an exciting resurgence of the point-and-click adventure genre. Standing on the shoulders of greatness, Stasis follows the game-play mechanics of classics like Space Quest, Kings Quest, the Monkey Island series, The Dig and Day of the Tentacle. The critically acclaimed, Sanitarium - a psychological horror adventure game - used a similar graphical setup to Stasis. Stasis follows this unique visual aspect to bring the terrifying tale to life. Stasis is a 2D isometric, point-and-click adventure game, set in the distant future on a desolate spacecraft. John Maracheck must interact and solve puzzles to save his family, while uncovering horrific experimentation, illicit research and an ever deepening mystery.
Systems : PC
Release : Aug 2014
Super Roman Conquest - LucasArts veterans are developing a new Strategy Game! (Kickstarter)
Placeholder Art
Game Type : 2D, Side Scrolling, Strategy
Developer/Project By : SeaCliff Interactive
Kickstarter Goal : $30,000
Developer Quote : LucasArts veterans craft a retro side-scrolling RTS that takes place in a multi-layered, 3D world set in Ancient Rome.
Game Quote : Super Roman Conquest is a side-scrolling strategy game that gives you full control of your troops within a multi-layered, 3D landscape. Developed by veterans of LucasArts, SRC blends the nostalgia of our formative PC-gaming past with modern RTS design elements and a meta-game progression reminiscent of our favorite indie strategy games like FTL.
Release : July 2014
Systems : PC, Mac, Linux, and Ouya.
The Legendary Defense of Rivenstar - A blending of RTS and Action RPG (Kickstarter)
Game Type : Action RPG, RTS
Developer/Project By : Fyurien Studios
Kickstarter Goal : $50,000
Game Info Quote : Traditional elements such as Action RPG and Fantasy RTS are combined with a dynamically changing, open world to create truly Legendary gameplay. Your defense of RivenStar begins using a classic action RPG character. Build them up with experience and grow in strength, skill and equipment. Very quickly you realize that the world is both massive and open to you to explore. A torn down, battered stronghold from which you will caretake your heroes, build your city and grow your army. Real time strategy will require you to manage resources and defenses. Build armies and level up your heroes.
Release : Nov 2014
Systems : PC, Other?
Sunless Sea - Explore the underground ocean in your customised steamship! (Kickstarter)
Game Type : Adventure, Exploration, Survival
Developer/Project By : Failbetter Games
Kickstarter Goal : £60,000
Developer Quote : Explore a vast underground ocean in your customised steamship! A game in glorious 2D from the creators of Fallen London.
Game Info Quote : Trade in silk and souls. Battle sea-beasts, pirates, sentient coral. Explore a map that changes every time you play. Discover islands. Establish staging posts. Win fame as a navigator. Learn the stories of your crew: assist them, seduce them or consume them as you see fit. Sunless Sea is a game of exploration, survival and loneliness set in the award-winning Victorian Gothic universe of Fallen London. Take the helm of your customised steamship and set sail for the unknown! Light and darkness are your greatest allies, but a stout set of cannon and a gunnery officer with a grudge will come in useful too. And Sunless Sea is a game of stories; the dark pasts of your crew, the hidden coves of the soul-smugglers, the tentacled nemesis that you chased from Hunter’s Keep to the shores of the Elder Continent.Your choices will determine the events of every game.
Release : May 2014
Systems : PC, Mac
U55 - END OF THE LINE - A horror of H.P. Lovecraft (Kickstarter)
Game Type : First Person Horror
Developer/Project By : Effective Evolutions
Kickstarter Goal : $115,000
Developer Quote : Deeply embedded in H.P. Lovecraft's mythology, U55 – END OF THE LINE is an innovative horror game set in modern-day Berlin.
Game Info Quote : U55 – END OF THE LINE will be a groundbreaking first-person horror adventure inspired by classic horror games such as Amnesia, Dead Space, Silent Hill and, of course, Call of Cthulhu - Dark Corners of the Earth. The game features binaural sound effects especially intended for stereo headsets. These are designed to support the disturbing, adrenaline-driven atmosphere and enhance your perception. Also being a survival horror adventure set in the subway system of modern-day Berlin. Sticking to the tried and true lore created by H.P. LOVECRAFT, they aim for an immersive urban horror experience on an unprecedented scale. To recreate the classic “cosmic horror” setting of diabolical entities breaking into reality and bring it to life with the help of subliminal sounds. What humanity believes to be regulated by the laws of nature is only true until nameless forces start swaying over the world.
Release : Dec 2014
Systems : PC,(Oculus Rift)
Shades of Sanity - Psychological Horror Game from the designers of the epic horror Sanitarium (Kickstarter)
Game Type : Psychological Horror
Developer/Project By : Robert J Seres, Keith Leonard
Kickstarter Goal : $200,000
Developer Quote : 3D "Spiritual Successor" to Sanitarium where you play as a schizophrenic patient made by former members of Dreamforge.
Game Info Quote : Shades of Sanity is a psychological horror game from ex Dreamforge members that will strive to make it memorable in atmosphere, story, game play, and graphics. It is a puzzle/adventure game with limited action sequences. The environment is fully 3D with real time lighting and effects. In this game you are Joseph Springer, a schizophrenic patient who skips out on his therapy sessions, and drives down to Virginia to repair his estranged relationship with his wife. As Springer nears the house, he blacks out and wakes up in a strange environment filled with conflicting clues and disturbing visions.
Release : Oct 2014
Systems : PC, Other(?)
Will to Survive : RTS Survival with Z... I mean Aliens!
Game Type : RTS Survival
Developer/Project By : Alex Dawson
Kickstarter Goal : £20,000
Developer Quote : Will to Survive is a fully real-time survival RPG set in a persistent and perpetual world full of alien invaders.
Game Info Quote :Will to Survive is a true real-time survival game with base building elements and a few twists. You control Will, a resourceful survivor living in a world inhabited by deadly alien invaders. The objective of the game is to keep Will alive for as long as you possibly can. Will to Survive's persistent and perpetual world means even while you are away from the game events are simulated, so make sure you have enough supplies to last and that your safe-house is suitably fortified or you may well return to find your Will has been destroyed. Death means death in Will to Survive. Permadeath means that if Will dies, you start from scratch at the beginning along with any of the unlock-able perks that you may have collected. To help you keep your Will alive it will also feature the ability to synchronise your save between devices. That way you can check up on your Will, any-time, anywhere.
Release : Sept 2014
Systems : PC, MAC, LINUX, OUYA, Other(?)
DwarfCorp - Dwarves meet minecraft and dungeon keeper in this rather interesting simulation game! (kickstarter)
Game Type : Simulation, Strategy
Developer/Project By : Completely Fair Games, Ltd.
Kickstarter Goal : $20,000
Developer Quote : A lighthearted simulation game in which you manage a colony of ruthless capitalist Dwarves. Explore, exploit, and profit!
Game Info Quote : Dig deep into the earth to discover rare gems and ores, and send them back to the motherland in a balloon or ship. Defend your colony with walls, traps, and mercenaries. Promote your employees for their good work, or give them a slap if they get sloppy. Meet Elves, Goblins, Mole Men, Demons and more!. Design your company logo and color scheme, and watch your company stock rise and fall against your competitors!
Release : August 2014
Systems : PC, Other(?)
Balrum - A fantasy RPG that has an ultima feel about it (Kickstarter)
Game Type : RPG
Developer/Project By : Balcony Team
Kickstarter Goal : $50,000
Developer Quote : An open world fantasy RPG with building, farming and crafting.
Game Info Quote : The world is realtime in Balrum. This means that you will see NPCs and animals living their daily lifes. For example: You will see the blacksmith create a weapon, or NPCs will sit down at home and eat, sleep, talk, or the woodcutter will actually go and chop down trees. Animals live their lifes as well, they eat, sleep, even hunt each other. You will find vast amount of herbs and materials in Balrum. For your home you will need huge amounts of materials that is why you can chop down trees and mine stone. The world is hand made. Nothing is randomly generated. Every chest you find will have loot that was placed by hand. There are lots of dungeons to explore in the world of Balrum, some of them are multiple levels deep. Every dungeon will have a master who is the boss of the given dungeon. These dungeon masters will drop carefully selected loot so that you will feel that beating the dungeon was really worth it. A game that is aimed at mature players.
Release : Sept 2014
Systems : PC, MAC, LINUX
Project Ravensdale - Ravensdale meets Contra and Metal Slug in a classic arcade shooter (Kickstarter)
Game Type : Run and Gun Platformer Shooter
Developer/Project By : Black Forest Games
Kickstarter Goal : $500,000
Developer Quote : We are back with an outrageous run&gun platformer with stunning visuals and ridiculous humor for 1 - 4 players in local or online play!
Game Info Quote : Ravensdale is based on classic arcade shooters like Contra and Metal Slug, but focuses heavily on co-op interactions between players. For example, while you rapidly pull yourself towards and past your buddies, they block projectiles heading your way and feed an overdrive mode to boost the entire team! We’re also pushing for strong interactivity between player characters, enemies and the levels to provide a wider range of tactical options to both solo players and assault teams. Ravensdale will be stuffed to the gills with different strategies and tactics to discover, and they will all be dependent on the context.
Release : May 2014
Systems : PC, Others(?)
Crypt Run : Death is just the beginning - A hack 'n slash game with a difference in life and death (Kickstarter+Demo)
Game Type : Hack and Slash
Developer/Project By : Matt Hackett
Kickstarter Goal : $5,000
Developer Quote : Crypt Run is an ever-changing medieval fantasy hack 'n slash game that isn't over when you lose your life.
Game Info Quote : This is an arcade-style medieval fantasy hack 'n slash. The dungeons change each playthrough and always offer new situations to handle. Crypt Run presents combat, exploration, and collection in a playful medieval fantasy world. What makes Crypt Run special is its unique death mechanic -- the game isn’t over when you die in Crypt Run! The action takes place in dungeons, which are comprised of a series of rooms packed with interesting monsters, traps, and loot. Explore the rooms to collect powerups and dodge hazards. Attack and kill monsters by throwing swords, daggers, axes, and other fun weapons. When players die in Crypt Run, they find themselves transported to the Realm of the Dead. This new realm has an otherworldly appearance and is inhabited by evil dead creatures (some of which you yourself put there!). In this way, dying begins an adventure in a new realm. (This unique death mechanic will allow for extremely deep gameplay, including challenges that require transporting between realms to complete!)
Release : Oct 2013
Systems : PC, MAC
7 Days To Die - Minecraft meets DayZ in a survival horde crafting game (Kickstarter)
Game Type : Survival Third/First Person Crafting
Developer/Project By : The Fun Pimps Entertainment LLC
Kickstarter Goal : $200,000
Developer Quote : An open world, voxel-based, sandbox game blending the best elements of FPS, Survival Horror, Tower Defense and Role Playing Games.
Game Info Quote : 7 Days to Die is an open world, voxel-based, sandbox game that is a unique mash up of First Person Shooter, Survival Horror, Tower Defense and Role Playing Games combining combat, crafting, looting, mining, exploration, and character growth. In the near future where the a third world war leaves the Earth in ruins but the worst was yet to come. Nobody knows for sure if it was the radiation, the biochemical weapons or an act of god but an unknown virus soon transforms the surviving humans into an army of the animated dead, acting as a single-minded being. You play a survivor trapped in the savage zombie infested world of Navezgane County Arizona one of the last true Eden’s on Earth. Ironically Navezgane means “Killer of Monsters” to the Apache who have inhabited the land for centuries, and that’s pretty much what you’ll do as you fight to survive and search for the truth behind what really happened.
Release : May 2014
Systems : PC, MAC, LINUX
MotorGun - Return of the Auto Duel - An action packed vehicle dueler (Kickstarter)
Game Type : vehicular combat game
Developer/Project By : Pixelbionic
Kickstarter Goal : $650,000
Developer Quote : An exciting new vehicular combat game from a team that includes the creative minds behind Twisted Metal and Interstate ‘76.
Game Info Quote : MotorGun will weld real world car physics and a diverse set of realistic cars to a set of amazing weapons systems of all kinds. It puts you in control of a deep set of customization elements - from paint to payload, it's all up to you. As you play you'll advance and be exposed to an ever-deepening set of vehicle tech-trees, blowers, turbos and sway bars - heat seekers, miniguns and rocket pods. Try you hand in multiplayer combat in the wasteland. To the victor goes the spoils. It's the culmination of over two decades of car combat video game pedigrees and it's commin' at you at wide open throttle. Also to mention the action-packed vehicular brawls with equal parts shooting and mêlée combat. The frenetic high-octane multiplayer battles take place across a range of diverse tactical environments. From the open desert terrain to a burned-out abandoned city, each location will be designed and built to enhance game play, from all-out combat to team-based strategic assaults.
Release : Oct 2014
Systems : PC, Others(?)
Precinct - An Adventure title from the creator of the classic Sierra series “Police Quest” (Kickstarter)
Game Type : Adventure
Developer/Project By : Jim Walls
Kickstarter Goal : $500,000
Developer Quote : Precinct is a new police adventure video game from Jim Walls, creator of the classic Sierra series “Police Quest”.
Game Info Quote : Precinct takes players on a police adventure as officer Maxwell Jones in the corrupt town of Fraser Canyon, CA. Starting out as a rookie and then moving up the ranks, players face adrenaline charged scenarios and conduct real police procedures while solving crimes and arresting perpetrators. Written by Jim Walls and some of today's brightest Hollywood talent, Precinct features a gripping crime story based on true accounts of real police cases. As players clean up the crime ridden streets, the plot thickens with corrupt cops, greedy public officials, and a deadly struggle for control of Fraser Canyon's criminal underground. Playing in the first person perspective, Precinct's real-time 3D environments and gameplay deliver significant realism to the classic police adventure style Jim is famous for creating. Along with staple elements such as adventure and puzzles, players also encounter intense fast action gameplay sequences that include shootouts, high speed car chases, investigations, foot pursuits, hand-to-hand combat, and more.
Release : June 2014
Systems : PC, OTHERS(?)
INSECTION - A new Objective Based 4 Player Co-Op Sci-Fi FPS appears on Kickstarter
Game Type : Objective Based 4 Player Co-Op
Developer/Project By : Glasswing Studio Ltd.
Kickstarter Goal : £280,000
Developer Quote : Bring to life a Colorful, Objective Based 4 Player Co-Op Sci-Fi FPS, with Unique Gameplay.
Game Info Quote : A Co-Op First Person Shooter that will break the mold, full of fun, energy and variety in gameplay. A FPS that will be different and enjoyable on each play-through. An FPS inspired from the Sci-Fi Shooters and films we all loved. Aliens wrecking havoc on space stations and worlds deserted after massive alien invasions. a game in which mission objectives are meaningful, a game in which tearing through enemies in order to get from A to B isn’t your main and only goal. Killing wave after wave of enemies and reaching the checkpoint might be fun the first few times, but it becomes repetitive after a while. We need to change that. A fun co-op game in which team work counts, since objectives are goal oriented and team based, a game in which players have to work together to get through the level. From protecting convoys full of civilians, to launching satellites and placing beacons, to setting up defences enabling power grids and eventually taking down the hive your missions have an objective, you aren’t just surviving, you are achieving.
Release : April 2014
Systems : PC, MAC, LINUX
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