Originally released by LucasArts in 1993 as a sequel to Ron Gilbert’s ground breaking Maniac Mansion, Day of the Tentacle is a mind-bending, time travel, cartoon puzzle adventure game in which three unlikely friends work together to prevent an evil mutated purple tentacle from taking over the world. It was just a shame that this amazing adventure with world renown was never officially ported over to the Amiga, unless of course you downloaded the unofficial Amiga AGA version of DOTT which is linked (here). But this news release isn't about the PC version or the Amiga AGA version, but a very early work in progress Amiga CD32 release, that thanks to our good friend Earok has been released as an Alpha.
Earok did give me the heads up recently, but it wasn't until today that I was able to delve into this CD32 Adventure and find out if it was actually any good. Well you'll be pleased to know that it's ok, especially for an alpha, but it is based on the DOTT AGA version but ported over to the CD32. Plus according to Earok regarding the positives who started the ball rolling, the Amiga CD32 version, BlazeWCP isn't needed, as WriteChunkyPixels is hardware accelerated by Akik, and it's playable with gamepad using Fakemouse driver and Joy2key2 (Press Reverse to skip cutscene, Play to access menu).
But here come the negatives and it is exactly what we came across when we tried it! It's very slow on occasions based on the limited power of a stock CD32, doesn't work on an SX32, music is very inaccurate due to the automated mod-to-midi conversion, not using the full speech of the CD-ROM version, and saving looks to be unlikely!
But this isn't to say we wont see a full Amiga CD32 release down the line, it's just if Earok and the members of the Amiga community can get together and find away around all these problems we might have something far more worthwhile. As such Earok has made a discussion post for everyone to get involved which can be found HERE
Links : 1) Alpha 0.1