Snapman 20 - A rather nice Pac-Man clone for the Commodore VIC-20

Moving away from the Amiga news, we look towards the VIC-20 with the latest release called Snapman 20 for the Commodore VIC-20. Coded entirely in machine assembly by homebrew developer Beamrider, this new title serves as a remarkably faithful conversion of Namco’s iconic arcade classic, Pac-Man. While the hardware usually requires compromises, this ambitious port manages to preserve the original arcade ghost-movement patterns and memorable between-level intermissions. To experience this technical marvel in all its glory, players will need a PAL-region VIC-20 equipped with a hefty 35K RAM expansion.

According to both AI and Wikipedia, back in 1984, "Snapman" (or "Snap Man") was the name given to popular home clones of Pac-Man, including a version featured in Micro User's Compendium of Classic Arcade Games for the BBC Micro, as well as a separate Commodore 64 version developed by David Rees and published by Courbois Software. Beamrider’s 2026 iteration beautifully bridges the gap between that 80s UK computer heritage and raw arcade fun, delivering a highly enjoyable Pac-Man style game for the Commodore VIC-20.

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