Well here's a game I didn't expect to see today, as developer Søren Trautner Madsen and team have released Awesome SlamSibs Infinite, an awesome new fighting game for the Commodore 64. Described by its creator as a nostalgic love letter to Super Smash Bros. Ultimate, the title blends iconic characters, classic games, and vintage music into a chaotic multiplayer brawler. Developed as a passion project rather than commercial, the game challenges players to pick a fighter, grab a joystick, and battle either a friend or a computer opponent. Squeezing a full-blown fighting game into the C64’s restrictive 64 kilobytes of memory proved to be a massive technical hurdle, requiring creative workarounds for sprites, animations, and stage effects.
What makes the project even more remarkable is its traditional, hands-on development process. Madsen crafted every single line of code, sprite, and animation entirely by hand the old-fashioned way, steering clear of modern AI tools until minor bug-hunting at the very end. While Madsen admits this handcrafted approach is a ridiculously inefficient way to build a game today, he notes that overcoming those limitations is exactly where the charm and fun of the machine lie. The developer didn't fly solo, however; he credited Jesper Rune Larsen for assisting with the menu system and extra code, and Jarkko Salminen for designing the menu graphics, alongside a dedicated community that contributed pixels and music. For Madsen, the ultimate goal is to keep traditions alive, recommending that players sit side-by-side with a friend to enjoy the game exactly how retro brawlers were meant to be played.
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