Ninedots studio in Quebec has been busy getting their epic adventure life sim Outward ready for a kickstarter campaign. As a huge open world game, the main driver is not to level-up to a super strength god-like being but to upskill, craft and outwit the opposing forces thrown at the player.
Ninedots have created a stunning fantasy world to exist in, reminiscent of Skyrim and Game of Thrones filled with different factions to fight or co-operate with. Speaking of co-op, there is also a 2 player split screen co-operative mode for survival type quests.
Outward looks so far to be a well polished and intriguing concept for a game, and this is far from ninedots first foray into game making, so their target fund of 150K (CAD$/110K$ USD/£80K GBP) is pretty realistic for such a highly detailed world.
- Cooperative survival and adventure
Both Online and Local. Hunt while your friend is setting up camp or explore while the other stands guard over your gear.You are free to split up and roam miles apart from each other.
- Fixed difficulty and free-form adventuring
The game allows you to go anywhere you want right from the start of the game. Just be clever enough to survive!
- An open world filled with handcrafted regions
You will have good reasons to explore the whole world rather than just running around the map from location to location.
- A complete adventuring experience
This game won't do everything for you. Perform multistep rituals to cast spells, strike flint to start fires, and locate yourself on the map using visual landmarks.
- Fully envisioned survival mechanics
Boiling your water for safe drinking, hunting for your next meal, and bundling up clothes to survive the harsh winters are just a few examples of how far we plan to go.
- Permanent consequences to every one of your actions
You can't simply save/reload before a tough choice or fight. The game is constantly saving and overwriting.
- Legacy system to pass down items and skills
Death and retirement doesn't mean the end of your adventures. Pass down your gear and teach your skills to the next generation.
- Dynamic quests that continue with or without you
No one is standing around waiting for you to come along and save them. If you aren't there or choose to ignore those in need, life goes on without you.
- Dynamic player defeat
Losing a fight against a group of bandits won't simply have you looking at a "game over" screen. Instead, you might wake up to find yourself being held for ransom, or being dragged into the woods and left for dead after they've looted your belongings.
Failure is part of life. In Outward, defeat is simply a part of your character's journey.
So if Outward looks like it could be your thing, throw them some pennies at
Outward Kickstarter Campaign