I know for a fact that I am no good at creating music apart from banging a few keys here or there which usually ends up with people leaving the room. But what I do like is listening to music such as retro chiptunes or even demoscenes and tracks found on an Amiga or a C64, usually created with software such as Protracker (Amiga) which allows people to create music without studio equipment. But what if you don't have an Amiga, a C64 or a NES? Well then, welcome to Klystrack; a tracker for making C64/NES/Amiga-style chiptunes on a modern platform that can also be used for creating audio for games!
Created by kometbomb with the help of iLKke, Klystrack is a feature packed software with sound additions such as additive synthesis with filters (think SID, Atari, NES etc.), hard sync and ring modulation (like SID) , FM synthesis (think Adlib, MSX, OPL2 etc.), wavetable for samples or custom waveforms to be used in synthesis (think Amiga, SNES), built-in wave generator and even an editor. To be honest I could be here all day talking about the features so I'll just list them below, which was found on the main website!
Sequencer
- Tracker with free positioning of patterns
- Pattern transpose
- Pattern length is not fixed
- Hard limit of 32 channels but this can be raised (just ask if you need more... sounds crazy, though)
- Fully themeable, includes half dozen themes
- Stereo chorus
- SNES-style multitap echo
- Bit crusher/decimator
- Own custom format with a tiny playback library to be used in games, demos etc.
- Export as .WAV
- Export each track as separate .WAV's
- Export wavetable items as .WAV's (use klystrack to create one-cycle waveforms for other synths!)
- Import .WAV's to use as samples
- Import Protracker and FT2 modules
- Import C64 SID files (Rob Hubbard player)
- Thanks
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