Castlevania AGA - Castlevania for the Commodore Amiga by Dante Retro Dev gets an overhaul!

Castlevania has been a highlight for us on IndieRetroNews, especially with a number of clones being released and my personal favorite of Castlevania Spectral Interlude on the ZX Spectrum. Well, one game that's getting another mention however, is Dante Retro Dev's awesome Scorpion Engine developed game of Castlevania AGA. A reimagined port of the 1986 original but with visuals inspired by Castlevania Chronicles and other non-8 bit titles in the series. So why is this game getting another mention? Well, thanks to AmigaFrance giving me the heads up, you can now download a big overhaul of the game in celebration of Commodore Amiga's 40th anniversary!


Here's what the developer says about the game "A reimagined port of the 1986 original but with visuals inspired by Castlevania Chronicles and other non-8 bit titles in the series.  The  goal was to provide a playable and pure version of the original Castlevania but with an Amiga flavor. Not a port of the Sharp X68000 or PlayStation "Castlevania Chronicles" game, it only happens to use many level tiles and sprites from that game because it's a practical rendition of how OG Castlevania would look in 16-bit or 32-bit".


And here's the details about the latest update. "Following the Commodore Amiga's 40th anniversary, a big overhaul with features like better color use, AGA gradients, animated backdrops, calibrated jump physics, menu toggle for weapons release method and new music tracks by IM76 and DJ Metune. Some examples are seen in the video link here https://vimeo.com/1104181788?share=copy. Since this is a fairly big update, it's expected that it may fail in different hardware configurations or produce unexpected results. Known issues: may play the wrong animation while on stairs, or get stuck, specially if you use up/down. Prefer to use left/right and treat stairs as if they are a terrain slope (which they are, internal engine-wise)".

Links :1) Source

4 comments:

  1. Really nice, great version this for 1200. I'm waiting for the CD32 version to be fixed.

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  2. An amasing release. There is a bit of a bug with the ladders. When walking left, the hero would simetimes climb them up despite no up buttons being pressed.

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  3. Thank you !!!!!
    HDF version is best for me !!

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  4. Waiting for the CD32 version. There are problems with music playback, so the new version is not released yet.

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