Hyper Runner - A wicked sci-fi racer for the Commodore Amiga by Raster Wizards gets new footage

When I was young I used to love playing the very latest in 16bit/32bit racers such as Outrun, Lotus or even XJ220 on the Amiga. It was a time that gave me the feeling of intense speed and near misses without driving a real car and ending up in the local clink. Thankfully if you too like games like that, or even ones with a more science fiction element to them, then make sure to keep an eye on Hyper Runner; An upcoming sci-fi racer for the Commodore Amiga by Raster Wizards that looks even better in this latest footage!

Hyper Runner is not just an inspiration to the incredible game of F-ZERO on the SNES. But it will have around 15 levels with each having a specific look, the choice of different vehicles to race with, and while the game is some way yet from completition, the game is being coded by Colin Vella, graphics by Tenshu and music by Mike Richmond. So yes this is one game that many Amiga fans across the globe will be looking forward to playing when and IF it gets a release. 

19 comments:

  1. It definitely looks cool, but I hope there are more futuristic looking stages, too.

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  2. My 2 cents: with shadows under vehicles, and 1 audio channel saved for sound effects (what about switching to chip tune 2-3 channels?) including motor sound would be absolutely amazing! Love the perfect use of copperlist for the street and the sky.

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  3. This title screams extreme ups & downs in the road!

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  4. Looks great, but would like to see a reimagined road texture so it feels like the future I guess. The country vibe is kind a cool, but would a metallic kind of road suit that scene a little better?

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  5. The country background looks great. Leave it. The road is fine. More dips and hills 👍

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  6. I really hope there will be sound effects. I don't like the music song. Graphics look good. I wish it won't be very hard to avoid the other hovercrafts because collisions seem to be frustrating.

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    1. Agreed the music isnt good enough to carry the game.

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  7. The game needs to have and ups and downs, now its just a flat racer downhill, and music needs to be better, I hope this is just a placeholder piece of music for testing. Otherwise, looks decent.

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    1. I fear this will be the final music. The game reminds me of Space Racer (1988) https://www.lemonamiga.com/games/details.php?id=2782
      Looked great, but wasn't any fun. I hope this will play better.

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  8. Looks fantastic, can't wait to play it!

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  9. Uh, don't forget hills and valleys!

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  10. Since everyone is putting in requests... I most definitely think this game needs dinosaurs with laser beam eyes and of course a winter level with murderous snowmen that chase you down. That will really put the final spit & polish this game needs.

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  11. All joking aside, looks like a cool racer. Looking forward to a demo to try out.

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  12. RETROBIT

    The 2024 has been a GREAT year for Amiga computers, we see how will be this 2025 ..
    MMhh, really interesting, i agree with Indieretronews >> this game is a F-zero (with its aggressive gameplay) realized in Outrun visual style, great sense of speed that combined with the fluid animations (of vehicles and tracks) brings an excellent visual result, really beautiful ! |^.^|

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  13. Lotus Esprit clone.

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  14. What are the requirements? It looks like an AGA game, right? A1200 with fast or 030 on top?

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  15. The dichotomy between futuristic vehicle and the country scenery gives it a uniquely beautiful vibe.

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  16. It seems to me that the curves are oddly rendered. They are straight towards the horizon. Without an indicator sign we cannot see an incoming curve

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