Maxwell Mouse And The Missing Game Mystery - New Amiga title with a Dizzy influence

What a fantastic Jan this is turning out to be with so many new Amiga and C64 titles to get through that give new life to those fantastic machines. Yesterday for example saw the announcement of Maxwell Mouse and The Missing Game Mystery; a flip-screen platform/adventure game with influences from Dizzy and old 8-bit platformers.

Developed by Remainder Software using their own engine this will be a full game with new levels and a new storyline that will begin development soon. It features a 29-screen level, with a number of puzzles to solve and characters to converse with, as Maxwell the Mouse attempts to retrieve an Amiga game mysteriously taken from his home.

The developers didn't just announce this upcoming game either, but also the release of a new demo to wet your appetite with this Dizzy influenced title. Available to download from the main website, you can get your hands on this rather interesting little platformer, that I feel will be a very enjoyable release once it goes final hopefully this year.
Fire = jump
Up = talk to characters/inspect specific objects (where available)
Down = pick up items and access inventory
P = pause
Esc = quit
If you have a CD32 pad, press Play/Pause on the title screen to activate specific CD32 pad support:
Red = jump and 'action' (i.e. progress conversations, select item)
Green = talk to characters/inspect specific objects (where available)
Blue = pick up items and access inventory
Play/Pause = pause
Both shoulder buttons = quit
Maxwell Demo, HD Installable (LHA packed)

Maxwell Demo, ADF (zip packed)

Maxwell Demo, Game Manual

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