Tales of Gorluth III (Amiga) - The Third and Final Chapter but as a Scorpion Engine creation?

Sometime back we did a big announcement of AMIworx Action RPG of Tales of Gorluth III; A game which featured brand new monsters, traps, treasures and riddles, boss fights and an emotional story in English or German, as the third and final game in the series. Well this game is back in the news for the Amiga community, as Toolkitman has shown what Tales of Gorluth III could perform like, if it was created using the Scorpion Engine and not Backbone. To coincide with this news, Saberman has done a video showing the prototype(?) in action.

Tales of Gorluth III

Tales of Gorluth III (Scorpion Engine)

Here is what the website says about the game "This is Tales of Gorluth I have adjusted the code and compiled it from  courtesy of Patrick Nevian, and developed by Erik Hogan and John Tsakiris  from  the original game. This is an adventure role play game. The original has a bug i have changed mod music and there is no more bug in my version The Dream." And that's all there is to say about the game, so head on over to the link below and check it out.

Links :1) Source 


  1. Wow! At least two or three time faster than the original!! It can be playable even on ocs and maybe in adf format,or It Will mantain the hardware request of the original??

  2. An Amiga 500 or 1200 is best performance also a 4000 will work.


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