Put aside your arcade platformers and shoot 'em ups as do we have a treat for you! As if you loved playing either Hired Guns or Space Hulk on the Amiga, then make sure to keep an eye out for the upcoming release of 'Cyber Blast X'. An upcoming Amiga game that will have creatures to kill, rooms to explore, puzzle solving, and the ability to destroy walls as you progress in the game. To coincide with this news, Mark Tempe has provided some new gameplay footage.
Here's the latest from the developer. "Step into the trans-dimensional Labyrinth of Cyber Blast-X, a lost Amiga shareware game reborn for a new generation. Originally crafted around the year 2000, this sci-fi action puzzler mixes Hired Guns-style strategy with Space Hulk tension. Battle through massive levels filled with monsters, where you can demolish walls, walk through them, and teleport to distant locations. Solve, shoot, and survive as you uncover multiple ways to complete each mission. Demo optimized for the Amiga 500 with 1MB chip + 512k fast and beyond. More memory is always welcome."
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I thought it was a Virtual Boy game when I first saw it with the red and black. I think I played an earlier version or something similar to this game a while back. I would definitely have an option to use the keyboard for movement, as it looks far too slow with just using the mouse. If you are going for a Space Hulk or Hired guns feel, then it needs to be more Sci-fi with darker foreboding walls, floors and ceilings. There are some positives to take from this depending on where you want to take your project.
ReplyDeleteCoding right now - I will see what I can do about keyboard input. On the other hand, It may be just me but I loved the Hired Guns and Space Hulk mouse controls. :)
DeleteGo with what makes it work, but... I know Dungeon Master used keyboard and mouse for the four players, whilst Hired Guns and Space Hulk used just the Mouse for controlling all characters. Maybe provide an option for both, if possible. I really liked Hired Guns, but I did find myself wasting ammo, as I tended to fire my weapon when I just wanted to move back or forward. Some of the combat can be frantic in Hired Guns, especially with the faster moving enemies. I felt the mouse only controls limited me in performing actions quickly. Captive on the other hand had both I believe, as when you had to fight the Black Trolls or Flying Lizards the mouse would let you down most of the time, so the keyboard allowed for better movement in these situations. The numeric keypad is best for this. Also, gameplay wise, have a hole in the ceiling where the aliens can drop in front of you or behind you. Maybe have some where they come out of the walls, but remember to keep it practical. I like the claws they make on the screen. Keep up the good work, I'll be keeping an eye on this one.
DeleteThanks for all the input. Now that you mention it, occasionally in my game you do waste amo because of mouse control. I can't promise anything, but I will look into implementing you suggestions.
ReplyDeleteThe colors are uh .. charmingly garish? lol.
ReplyDeleteyap, I know, helps if you wear shades when playing :)
DeleteReally brings back times when I was running into new Polish game on Amiga :D Great stuff!
ReplyDeleteThere used to be lots of those in the 90s , good old days
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