Well this is fantastic news and a real hit to the nostalgia, as Rescue on Fractalus!, the ground-breaking 1985 title originally developed by Lucasfilm Games for the Atari 8-bit, Atari 5200, Amstrad CPC, Apple II, Commodore 64, Color Computer 3 and ZX Spectrum is being ported to the Amiga by Vesuri, offering those that remember playing this all time classic a fresh way to experience it. Just beaware however you need an Amiga with 1 MB of RAM — it does not fit an unexpanded 512 KB A500, and has been developed and tested on an A500+ under Kickstart 3.1; also runs on Kickstart 1.3 PAL.
In this tense planetary simulation, players step into the cockpit of a Valkyrie fighter, plunging directly into the highly toxic, acid-filled atmosphere of the planet Fractalus. Requiring masterful manoeuvring, as the skies and ridges are heavily guarded by aggressive alien saucers and hostile ground-based gun emplacements. The primary objective is a perilous search-and-rescue operation: pilot through jagged, fractally generated mountain peaks to recover stranded pilots and at worse letting a Jaggi pilot into the player's ship which has disastrous results!
- The game was one of the first two products from the fledgling Lucasfilm Computer Division Games Group led by Peter Langston. David Fox was the project leader and designer. Music was mainly composed by Charlie Kellner (Wiki)
- The game uses fractal technology to create the craggy mountains of an alien planet
[UPDATE] - A new build has been released which should hopefully fix the following issues reported by an EAB member.
- 1. LR ship's dot is invisible or not blinking on machine equipped with Fast RAM.
- 2. Quitting via left mouse button is not working when a game is run from exe itself. It just freezes computer with blank screen.
- 3. With quicker CPU (25MHz+) a sound of starting engine on mother ship became somewhat distorted.


much faster on Amiga, fun and atmospheric game.
ReplyDeleteVery cool. But I would like to see the graphics updated instead of trying to look like the c64. Have the developers seen Fallen Angels on the Atari Jaguar or the rescue on fractalus remake on the PC? -
ReplyDeletehttps://www.lsdwa.com/projects/fractalus/
On that particular game the C-64-version was much worse. The ATARI 8-Bits had 1,79 MHz, while the C-64 run on around 1 MHz.
DeleteThe PC-port is amazing and even exists in VR.