Blue And Red - Fight The Robots! - Fast paced frantic action for your Amiga! [UPDATE]

Fancy playing a new game that features not just fast and frantic 50fps gameplay, but single player and cooperative for two players, loads of robots to zap and stomp, and tricky environmental hazards to traverse? Then keep an eye out for Blue And Red - Fight The Robots for the Commodore Amiga by KaijuWasp. A new Arcade game that's coming later today made in Scorpion Engine, with additional assistance from Earok.

Here's the latest. "Zapping and stomping robots action on the Amiga (and soon Neo Geo and Mega Drive)! The silly robots have kidnapped Bernie and Dino, so Blue and Red have decided to zap the robots, stomp them into oblivion, and rescue their beloved pets!" 

Features

  • Forty rounds of fast and frantic 50fps/60fps (on PAL and NTSC respectively) gameplay.
  • Single player and cooperative for two players.
  • Supports one and two button joysticks, and CD32/second button joypads.
  • Loads of robots to zap and stomp!
  • Tricky environmental hazards to traverse!
  • Two cute pets to save, but only if you ... [REDACTED].
  • Four different endings.
  • More robot zapping than a robot zapper can handle!

System : 

  • Minimum: Classic Amiga ECS, 2MB Chip RAM, 68020 processor.
  • Recommended: AGA Amiga.

Credits :
  • Design, Programming, Additional GFX: Yan
  • Music: Virgill
  • GFX: Critikill
  • Additional GFX: <3 Mel <3, Jrob774, Vinnno.0, Kutejnkov, Reactorcore, Bevouliin, Urie W
  • Font: Matinee Font by Damien G
  • SFX: Generated using Chiptone by SFB

[UPDATE] If you enjoyed playing this fast and frantic Amiga game from KaijuWasp. Then you'll pleased to know, that the creator has released a big patch with fixes such as enemy movement, Player 2's end round not displaying correctly, and a bugged ending. In fact the list is so long, it's probably worth heading over to the website below to check it out.

Links :1) Website  2) Latest Update

3 comments:

  1. Since 2MB chip is required and AGA recommended, could you use more shades for copper background if AGA chipset is used?

    ReplyDelete
  2. Howdy, thank you for the lovely article! Just as a heads-up, I was able to create an NTSC version for release as well, which runs at a buttery smooth 60fps!

    ReplyDelete

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