Commando - 1980's military shooter by Capcom is getting an Amiga AGA edition via JOTD

The legend that is JOTD, who has done many conversions such as Double Dragon, Ghosts'n Goblins, and Xevious, is bringing Capcom’s classic vertical shooter Commando to the Amiga as an enhanced AGA edition. The upcoming conversion leverages the Advanced Graphics Architecture of the Amiga 1200 and 4000, hopefully bringing an arcade-faithful experience that aims to surpass previous home ports. While Elite Systems originally released a well-received ECS/OCS port for the platform back in 1989. JOTD has acknowledged that the classic Elite version remains a quality conversion, noting that the architecture of the game wasn't overly complex to adapt, making an upgraded, arcade-accurate AGA version an enticing challenge he couldn't pass up.

The prominent developer, renowned for high-quality arcade-to-Amiga transcodes like Double Dragon and Ghosts'n Goblins, revealed that this project marks a return to his specialized porting techniques. JOTD explained that he selected Commando specifically to kickstart his Z80 assembly-to-68000 binary conversion efforts again, utilizing the project to fine-tune and perfect his custom-built code translation tools. Just beware however, that JOTD has stated that the conversion is still in its early stages. The current software framework is burdened with multiple visual glitches and structural bugs, but early previews successfully convey the definitive direction and high potential of the final release.

Watch this space...  ( Thanks @PixelCNinja for the heads up )

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