Modern mechanics have met classic hardware in the latest homebrew release for the Commodore VIC-20 as developer lance.ewing has officially launched VVVVIC, a near faithful 8-bit port of Markus "Notch" Persson’s 2010 Java4K hit, VVVV. While VVVV was originally designed as a "demake" tribute to Terry Cavanagh’s legendary VVVVVV, this new iteration brings the gravity-flipping formula to the Commodore VIC-20 for the first time.
Players are tasked with navigating a hostile alien landscape to locate and save six stranded crewmembers. The mission spans a massive 32-room world, each filled with lethal obstacles. From jagged spikes to platforms that crumble beneath your feet, survival requires more than just quick reflexes—it requires mastery over physics. Unlike traditional platformers, there is no jump button in VVVVIC. Instead, players possess the unique ability to invert gravity at will. This power allows you to traverse ceilings and dodge traps, provided your vertical velocity is zero; you must be firmly planted on a surface before you can flip.
Credits
- All code was ported using AI, the initial conversion by GPT Codex, and then hundreds of iterations of improvements by Claude Opus and Claude Sonnet.
- Ported from: VVVV by Markus "Notch" Persson (Java 4K, 2010)
- A demake tribute to: VVVVVV by Terry Cavanagh
- Ported by: Claude Opus 4.6, Claude Sonnet 4.6 and GPT Codex 5.3
Links :1) Source - Thanks Kremiso and Liqmatrix for the heads up!


No comments:
Post a Comment
*ENGLISH ONLY*
Constructive criticism allowed, but abusive comments will be removed. Play nice and enjoy IndieRetroNews! :)