Looking through Xenomorph's Amstrad Youtube channel and I've come across Outrun 2026 for the Amstrad CPC 6128, a project brought to life by the label Oldschool Is Beautiful. Packed entirely onto a single floppy disk, this new title serves as a port of the classic SEGA Master System version. What could make this release divisive however, is its development process: not a single line of its Z80 assembly code was written by a human. Instead, the creator acted strictly as a director and hardware tester, utilizing Anthropic's advanced AI model, Claude Opus 5.5, via Claude Code to program the entire engine, build the file extraction utilities, and handle the complex music conversion.
- All 15 stages and their forks, with the original curves and hills
- All 3 full-length tunes: Magical Sound Shower, Passing Breeze, Splash Wave
- A specific horizon and roadside scenery for each stage
- Arrow signs before curves, placed as on the Master System
- Traffic, crashes and spins
- Start sequence with the crowd and the starting lights
- Extended time at each checkpoint, as in the original
- Three difficulty levels: EASY, NORMAL, HARD (HARD = Master System handling)
- Manual or automatic gearbox
- Mode 0, double buffering, about 16 frames per second
- Handling matched to the original: acceleration, braking, steering, centrifugal force
- Music converted from the Master System's SN76489 to the CPC's AY chip, played at the original tempo
Links :1) Source

I wonder how much this could be optimized further by human hands ..
ReplyDeleteIf people used AI it would be nice for us humans to add their own little touches ;)
DeleteThat's amazing! Hope to see more AI coded games in the near future...
ReplyDeleteThis is a genuine question.
DeleteCan I ask you why?
clap clap claude...
ReplyDeleteI wonder what's the point.
Well performance wise it's way better than the original but music seems off lol
DeleteYeah, I understand that, but seriously, Is there anyone owning a real spectrum which is using it today to play new games?
DeleteI can understand the nostalgia effect, but that includes just old/already played titles, not new ones.
So, if a new game is to be made, it should either demonstrate a programming skill, or maybe be a self-challenge to push the hardware to go where no *man* has gone before :)
This smells like, "look what ai can do!" instead, at most.
This is my personal take ofc.
"Is there anyone owning a real spectrum which is using it today to play new games?" Lots of people ;) Hence one of many reasons people bought the divMMC . Saying that even though I have an original speccy, I also have a mini and currently waiting for the ZX Spectrum Next :D. As for pushing the hardware, games like https://retrosouls.itch.io/yazzie-junior-zx-spectrum ( no AI )
DeleteI’ve not played the Master Ststem. Erosion so assumed it was just being faithful to the original! (And sounded not too bad, considering). The game as a whole is much better than the US Gold version I bought (and regretted) in the 80s.
ReplyDelete