Showing posts with label SuperCPU. Show all posts
Showing posts with label SuperCPU. Show all posts

Stunt Car Racer - A classic stunt car game for the C64 running super smooth with a SuperCPU!

Of all the games to appear to in the late 1980's, this in my opinion was one of the best stunt style racers, it had some of the craziest tracks and the ultimate track the "Ski Jump". What made it so good was not just the feeling of speed, but the thrill of accelerating into the sky and coming back down with an almighty crack. It was one of Geoff Crammonds finest games, and now thanks to a heads up by cobbpg we've just learnt an incredible Super CPU version of the game has been released for the C64.

Wolf3D V1.1 - A SuperCPU release of Wolfenstein 3D on the C64/128 gets an update


In 1992 id Software released the incredible first person shooter ' Wolfenstein 3D ' for MS-DOS which featured a unique 3D game engine with multiple enemy types such as Nazi soldiers, dogs, and multiple weapon types to defend yourself with such as guns and knifes. It is a game that is still loved to this day and as such we were excited to find out AmiDog has released Wolf3D V1.1 ; a new update to the port of Wolfenstein 3D (based on the original ID software source code release) for the C64/128 - Requiring a SuperCPU v2 and 16MB RAM.

Wolf3D - A SuperCPU release of Wolfenstein 3D on the C64/128!


In 1992 many of us had the pleasure of playing id Software's incredible first person shooter ' Wolfenstein 3D ' for MS-DOS. It was the second major release after Commander Keen and featured a unique 3D game engine with multiple enemy types such as Nazi soldiers and dogs, and multiple weapon types to defend yourself with such as guns and knifes. It is a game that is still loved to this day and it's why it came as a shocking surprise to us, to see a port of Wolfenstein 3D (based on the original ID software source code release) has been made available on the C64/128 - Requiring a SuperCPU v2 and 16MB RAM.