Cheese And Onion - There's no crisps in this commercial VIC-20 game!

VIC-20 owners are you feeling left out? Well worry not! As if you've got the cash, Misfit, The Future Was 8bit and Tynemouth Software have announced 'Cheese And Onion' for the VIC-20 which is ready for your pre-orders and hope to be shipped within the next 2-4 weeks! This charming little game staring Dr.Tynehul, features lots of platforming fun as you jump over enemies to collect items all the while admiring the impressive scrolling!

Ghosts 'n Goblins - Overhaul in development for the Amstrad CPC Plus gets an update video

The Amstrad more especially the plus range including the GX4000, is really starting to impress especially with the Shadow of the Beast demo shown off on the Amstrad CPC Plus, which amazed pretty much everyone who saw it. But today's update video is once again showing us just how good the Amstrad is, as thanks to a new video by Stab1l0b0ss, he has shown us better footage of the Ghosts 'N Goblins overhaul that is being coded by Golem13, Graphics by Winner and Sound/FX by Ixien!

B-Squared - A very square platformer released for the ZX Spectrum

Announced just moments ago via his twitter profile, Paul Jenkinson‏ with music by David Saphier and Sergey Nilov have released the charming little game ' B-Squared ' for the ZX Spectrum. In this new game you play as a single blocked square and must make your way through 31 screens to complete the game. Be aware, not only can you die by touching nasties and evil spikes, but you can only jump upwards! So think carefully before your next move.

WORLD OF HORROR - Classic Macintosh inspired horror game you might enjoy

What do you get if you load up a classic 90's Macintosh and infuse it with the darkest of horror games? Possibly this one 'WORLD OF HORROR'; an Adventure RPG lover letter to the horror work of Junji Ito. This game pits you against old gods with all the evil and chaos they bring, you'll have to solve clues, use spells and investigate mysteries all over the city ­and in the realms beyond.

Super Skelemania - Play as an acrobatic skeleton in this creepy platformer

We don't just love retro games but indie games as well, and so it's time to mention Benal's Adventure Platformer ' Super Skelemania ', which wasn't just a Steam Greenlight success but has since been released via Gamejolt and Steam! This game that was teased some time ago as a demo puts you in control of a rather frantic skeleton, with some seriously cool moves, such as diving, rolling and even the ability to extend and skull bash!

Crumbs! - Pac-Man on the Atari Jaguar? Well sort of!

Throughout the years there have been many Pac-Man games mentioned on Indie Retro News, from the Pac-Man Xtreme romhack, to Jr. Pac-Man on the Intellivision and even a Pac-Man game on the Pico-8, which all vary in style to the 1980's hit classic that can still be found today sitting as a port beside an Atari 2600 ( or if you're lucky an original Arcade machine ). Now this latest news isn't just a Pac-Man inspired game but it takes the original game and turns it on its head, as at some point soon if you have an Atari Jaguar you'll be able to play this inspiration but in first person!

Shoot-em-up Construction Kit - 30th Anniversary Special and Spanish Competition Roundup!

30 years ago, Sensible Software unleashed SEUCK (Shoot-em-up Construction Kit) onto the world. Nothing so ambitious had ever been attempted.  Previously computer game creation was restricted to those able to grasp the complicated nuances of registry pushing in assembly language, or willing to cope with the massive restrictions of a cumbersome C64 BASIC, or much simpler text adventures using GAC (Graphic Adventure Creator) released a little over a year earlier.

Sensible produced a rock solid framework capable of running Shootemups with any graphics, sounds, fonts, backgrounds and enemy patterns users might want to throw at it, and largely succeeded. Earning high praise in the press at the time, including a Gold Medal Award in December's Zzap magazine.  It opened up game creation to everyone with a C64 (or Amiga), and because the kit included a compiler capable of creating self contained SEUCK games, without the need for the kit itself to run, games were made, saved, given away on covertapes and even sold.

It is quite common for those wanting to take game creation a little further, to list the limitations of such a framework: games would usually play in a similar fashion with either push or auto vertical scrolling, no weapon powerups, similar UIs, title screens, ropy level transitions, and very few colours per sprite tile.. later on, however, most of these limitations would be overcome by custom builds of SEUCK, and from editing the compiled code in assembly in post production. With a little effort and a lot of imagination many fantastic shootemups were - and still are - produced all over the world.

Amstrad CPC Vs Amstrad GX4000 - Port Comparison!

With the recent additions to the retroscene showcasing the Amstrad GX4000 console with the 'Eerie Forest' and 'CRTC3' demos, it's a perfect time to re-present my series of videos showing the often touted 'CPC shoveled' games and the differences between the versions. 15 of the 26 games released for the GX4000 on cartridge were ports of existing CPC tape or disk games. It's commonly thought these ports are identical to the CPC originals and therefore not worth the higher price tag and majorly contributed to the failure of the system.

Super Pipeline II - Filling barrels on the ZX Spectrum! (Review)

Only one thing better than a pipeline and that's a super pipeline! (gasps) and there's two of them!!

It's no great secret that plumbers have a tough job. Some people may think it's just a case of tightening the odd stopcock, replacing washers and replacing taps but who do you think fixes those broken (and usually in mid-use) toilets? The toilet fairy?! Nope. It's the trusty old plumber and given how difficult their job is, imagine how tough it would be being chased by some possessed tools and mutant snails in the process? Very, is the answer, and if you ever wanted to see how difficult it would be without having to deal with broken toilets in person, have a crack a Super Pipeline II!

Alex Kidd in Pico World - An almost complete Alex Kidd demake!

It's a Friday and what an awesome way to end the week as I've just come across a demake that is sure to excite even the most purist of retro gamer. Now I'm sure many of you have played Alex Kidd; a fantastic side scrolling platformer released for the Sega Master System console in 1987, which was also built into most Master System II's. But how would you like to play an almost complete demake, but released for the Pico8? You would good! Because read on as this is a very impressive release indeed!