Golden Wing - Best Amiga Game Award winner at Capacitor Party 2017 gets a final release!


From the 25th to the 26th of November last year, the third edition of the Capacitor party was held in Spain with new Amiga demo's, music and games. In fact during the event one such game was shown called Golden Wing by CopperSky was not only enjoyed by many but actually won the Best Game Award. So if you remember the game, you'll be pleased to know as of today it has been released as a FINAL version in both ADF and HD formats!


Coded by Fernando Cabrera, graphics by Toni Galvez, Music by DJ METUNE / Estrayk, and testing by Victor Henares, Per-Ola Eriksson, Tony Aksnes, Carlos Blansa, and Mtr81. This latest game is very similar to both Asteroids and Stardust, with lots of blasting action and power ups to be collected. The game features up to 30 enemies on screen, 16 colour pre-rendered and hand drawn graphics + sprites, 3 different ingame tunes (3-channel + 1 echo channel Protracker mods), Several SFX including voices, and 8 different types of enemies including boss levels all fully written in 68k assembler!

Minimum requirements
Amiga 500 with 512 Kb chip + 512 Kb slow RAM.
The game can be ran from HD or floppy.

Links : 1) Source 2) ADF 3) HD

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