A fun looking "grellow"-colored platformer titled Squidlit will be available next week on August 17th for Windows systems via itch.io and Steam. Update: Squidlit is currently available on Steam. It will be receiving a wider release at itch.io on August 17th, with an eventual date for GOG to come soon.
Are you ready for an invertebratey adventure? Do you have the gumption to take on a mighty quest for the good of oodles of squidlits everywhere? If so, many trials await you as you squrp your way to victory in the squishiest of escapades!
Squidlit does everything it can to be as accurate to Game Boy hardware as possible, including:
- No more than 10 8-pixel wide sprites in a line.
- No more than 40 sprites at any time.
- Four sound channels that are shared between “voices” of music and the sound effects.
- All sounds were made on a real Game Boy (using LSDJ).
- 160 x 144 pixel resolution.
- And a whopping 4 shades of... “grellow”.
Squidlit was started by Alex while her wife Samantha was in the Art's Institute for Game Art and Design. While Alex loved invertebrates, she was beginning to realize that her idea of being an aquarium scientist was not what she wanted for life. She wanted to create, not regurgitate information. In the beginning it was a small project that Alex did primarily on her own to teach herself how to code and make music on a Game Boy. It wasn't until it started to blossom into a potentially full game that Sam began helping production. As a game collector, Alex was adamant that Squidlit be an absolute recreation of Game Boy hardware capabilities. This went as far as cutting voices of music temporarily to play sound effects on the Game Boy's 4 sound channels. It grew into what it is today over the course of a year.
Squidlit is developed by Alex and Samantha Barrett. It will be available on itch.io and Steam services August 17th, 2018 for $2.99, Windows systems only.
- Article by Scotty Emerle-Sifuentes
Links : 1) itch.io 2) Steam 3) YouTube 4) Twitter
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