Kung Fu Master - Amiga conversion of a classic Arcade game in dev via Mcgeezer is progressing nicely

While many of you are still enjoying the excellent conversion of 'Turbo Sprint' on the Amiga, there's another development that's progressing nicely from the same creator and that's Kung Fu Master by Mcgeezer. Yes indeed this game which appeared in the 1980's in the Arcades that was later released on many different systems including the Atari 2600, C64 and other 8bit's, will be coming to the Amiga as a full game by the same dev behind both Rygar and Turbo Sprint.

As we said before : Kung Fu Master was announced on Indie Retro News some time ago as a game that was also coming to the Amiga via another homebrew developer called Seko. Sadly while that project now seems dead, it looks like it might be full steam ahead for this creation, as when Mcgeezer sinks his teeth into a game project, it usually ends up sitting on a shelf as a full box gleaming with great box art. So look out for this one, as even though the game was originally released in 1984 by Irem Arcade it is still considered by many as the first real beat 'em up all time.

  • Coding: Graeme Cowie
  • Sound DJ Metune
  • Art: Ten Shu

UPDATE : We've asked Graeme Cowie if the art work mock up done by TenShu will be used in the upcoming Arcade conversion for the Amiga, and sure enough the response was very positive. Graeme Cowie was quoted as saying "yep, going to be reskinned in my version, but likely include a way to play the original as well".

Links :1) Discussion 2) Video 1 3) Video 2 4) Website

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