Classic NES game 'Duck Hunt' has been unofficially released on the Commodore Amiga!

We always try to keep you up to date with the best in Amiga news, but boy do we have a surprise for you. As if you've ever had a Nintendo and a Light Gun, then you'll be pleased to that knowmarggines has released the classic NES game of ' Duck Hunt ' over to the Commodore Amiga ; a game that was also ported over to the Commodore 64 back in 2022 by Mahna Mahna. In light of this news, not only can you download the game right now, but there's also a new gameplay video done by Saberman earlier today.


Duck Hunt has always been a great game to play and it became a classic many years ago. Now, Duck Hunt can be enjoyed by everyone who has a Commodore Amiga. If you never played this game back in the day, Duck Hunt is all about shooting ducks. Aim your target correctly but don't just fire blindly because it wont just be the dog laughing at you, but with all the shots fired and missed you'll run out of ammo and you'll fail the hunt. So good luck duck hunters, as this is a great game to have on your Amiga!

The game has been tested on :

  • Amiga 500 (2mb chip) + pistorm
  • A500 mini
  • FSUAE - A1200 + 8mb fast
Further Info :
  • All you need is a mouse to play.
  • Graphics (ducks, dog, background) in the game is not mine
  • I only slightly modified it and adapted it to the needs of the Amiga version.

14 comments:

  1. Good job bringing Duck Hunt to the Amiga. The system requirements suggest this might be an emulation of some sort, given the simplicity of the game. BlitzBasic / RedPill / Scorpion port next?

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  2. No lightgun? Why?

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    Replies
    1. I dont' remember the Amiga having a lightgun back in the day, but maybe there is a modern solution?

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    2. It needs a pistorm to run on an actual amiga? Is it running a flash game emulated on a Amiga or something.

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    3. Me and my brother had lightguns, they where called phaser and came with a couple of games (skeet shoot among others). We often played a game called Space gun with them.

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    4. Works using a GUN4IR in retropie pretty fun port

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    5. Amiga had 4 different known lightguns - Trojan, Loriciel (West Phaser), Actionware and Golem lightgun. Number of nice games was released, most of them for Trojan Phazer, which is most known. Plus there is 5th gun - Sega MS Phazer with simple adapter to Amiga, which works in several modified WHD games like Operation Wolf and Operation Thunderbolt. It's a shame to release this game that made the light gun famous, and without light gun support.

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    6. Because lightguns don't work with TFT monitors.

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  3. Bhe, sarebbe meglio ma molto meglio se convertissero i capolavori piattaformici del nes dentro l'Amiga !!!!!
    Grazie. Spero che il mio "appello" venga ascoltato !!

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  4. Great stuff but oh god the irony of using the Doom shotgun sound. 😅

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  5. I've cheked it on my Amiga 600. I have Gotek connected to external port (DF1) and compact flash with Workbench, so, I just booted as usual and start the game from DF1 under Workbench. It works fine.

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  6. I wonder if C64 lightguns work on Amiga (probably not).

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  7. As far as I can tell (using FS-UAE) the game runs fine on a regular A500 config with 1MB chip. It fails to run on a more standard 512+512 config, but there's definitely no need for A1200 or PiStorm for this. To run it on A500, ADF file needs to be modified, as the startup sequence tries to change directory in a way that doesn't work on KS1.3. I have simply moved all the files and directories from C directory into root, and modified startup-sequence to just be "duck_hunt". It worked fine then.

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  8. Because of the confusion, I've been in contact by a member of the forums and the specification/requirements has been updated. It does NOT require a PI-STORM :)

    The game has been tested on :

    Amiga 500 (2mb chip) + pistorm
    A500 mini
    FSUAE - A1200 + 8mb fast

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