Silhouette Threat - A new Amiga AGA demo developed with an Artistic style by lionagony

Something slightly different for this evenings entertainment, as Saberman has just contacted us to let you all know, that lionagony has made available an early demo of the upcoming Commodore Amiga AGA game of Silhouette Threat. An action platformer that was not only created using the Scorpion Engine, but it was also created with the help of his/her 12 year old daughter such as the art and the game concept. To coincide with this news, both Saberman and Per-Ola Eriksson have provided some footage of the demo below.


Here's the latest from the website. "A WIP playable demo of an action platformer for the Amiga 1200 or Amiga 4000 using Scorpion Engine.  My 12 year old daughter has helped me with a lot of the art and with the game concept.  A girl has fallen into a world full of sihouettes and armed only with her umbrella has to take out the enemies and collect the raindrops needed to open the portal back to her land.  In this first demo you have to collect 5 raindrops to defeat the level.  It's a work in progress that is still in early stages but I would love to hear any feedback or ideas about any aspect of the game or the controls so that we can keep working to make it the best possible."

Links :1) Source

4 comments:

  1. The explosions maybe need a little work. Maybe they need to be more artistic in keeping with the rest of the style or at least use multiple of them when trying to cover the area of a larger enemy. It would be cool if there was a double-jump type power-up that maybe lets you slow float back down using your open umbrella.

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  2. Post is missing the "Amiga" Label imho. Nice game!

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  3. The music is better as the game.... also specifications are a bit high for this.

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  4. I was hoping they would do a new entry for it but if anyone is reading this the demo of the second level of Silhouette Threat is now available at the same link above.

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