If you fancy some unreleased goodness to try out on your Amiga, then make sure to check out the latest game of Gilbert Goodmate aka Gilbert Goodmate and the Mushroom of Phungoria, by Crystal Interactive. An unreleased Amiga Monkey Island inspired graphic adventure game that did later made an appearance on the PC. To coincide with this news story, we've got some details about the game which has been sourced via our good friends GamesThatWeren't, as well as some gameplay footage from Saberman.
And in brief here's the latest from the website which includes thanks to Tony Aksnes! "Our next entry is for a Monkey Island inspired graphic adventure game called Gilbert Goodmate which was eventually released on PC, but was due to have a release on the Amiga too. The game started out originally as a hobby project in 1996. It got picked up originally by Alive Mediasoft, before being picked up by Crystal Interactive with plans for release in 1998. It seems that this was another casualty of a fading Amiga market at the time, and so the focus was switched to the PC edition – which eventually saw release in 2001, published by FastTrak Software".
There were plans for:
- 35-40 beautifully hand drawn locations.
- 15-20 protracker modules.
- At least 4000 frames of animation. (Gilbert himself is made up of over 200 frames).
- Digitized speech for every character appearing in the game.
- A very intuitive user-interface.
- Inventory close-ups of certain objects.
- A really entertaining storyline.
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