A frantic race against time has arrived on the Amiga ported over from a brilliant C64 homebrew with this new retro-inspired puzzle-platformer from LC-Games. In this new platformer, a massive interstellar vessel has been overrun by hostile alien entities. The invaders have systematically deactivated the ship’s supply batteries, cutting off the propulsion systems and leaving the crew drifting in the void. Players step into the oil-stained boots of Mike, the ship’s resident mechanic. Unlike typical space heroes, Mike isn’t armed with laser blasters or plasma grenades. Instead, he must rely on his agility and technical know-how to navigate the ship’s treacherous power rooms and return the power to the spaceship.
Here's the latest. The player has the option of moving around the room by jumping from battery to battery or by using elevators that move vertically or horizontally. Sometimes there are portals through which the player can teleport to another point in the room. Mike has no defense against the aliens. The only way to complete a level is therefore to avoid them not to lose a life. Even the contact with cooling fans, present in some rooms, is fatal. To complicate matters, there is a time limit, beyond which the player will lose a life. After activating a certain number of batteries, a crystal will appear for approximately 10 seconds. The player can try to pick it up to increase the score. Once all the batteries in a room have been activated, the player will earn an extra score based on the amount of time left and will go to the next level."
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