Section Z - AcidBottle's Amiga Port of Capcom's Arcade Classic is in development!

AcidBottle, the prolific developer behind impressive Commodore Amiga ports like Breakthru and Wonder Boy, has officially announced their latest project: an ambitious conversion of Capcom’s 1985 arcade hit, Section Z. Described by the developer as a "prequel, of sorts" to the later Side Arms, the Amiga version of Section Z is being built using the versatile Scorpion Engine, which has become the gold standard for high-performance and high quality development on the Amiga!

Here's the latest. "Well its been a while but am finally ready to officially announce the latest ongoing project, Section Z. Capcom's prequel, of sorts, of Side Arms. Scorpion Engine ofc. Will run on OCS Amiga but as is typical with these kind of arcade ports, will need an 020 or better cpu and some fast ram to be fully playable. Will run like a brick on OCS with 1MB Chip and 1MB of other ram, but will run! Current progress is 50% or so finished. The map is done, need to complete stage 3, start stage 4 and 5. Lots of polish and other features to add but core game is in place Will have a playable demo for all in the coming days/weeks. Meanwhile, here is a vid of this in action above!"

Links :1) EAB


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