Shadow Warrior - Classic MS-DOS FPS makes its way on to the Amiga via BSZili with the first public test

Another great heads up for all the Amiga owners out there, well ones that can run it anyway, is the MS-DOS first person shooter ' Shadow Warrior ', has been ported over to the Amiga by BSzili as the first public test for you to try. Originally developed by 3D Realms and published by GT Interactive back in 1997. Shadow Warrior had an improved engine from the one used in Duke Nukem 3D, and featured 3D voxels instead of 2D sprites, usable inventory items, and violent head slicing katanas, Uzi's and many more to make this a bloody fine game! 

Currently this Amiga public build is still in a work in progress state with a number of bugs still to be fixed, and obviously performance still needs to be addressed. But according to the creator of this port, Shadow Warrior will require when it's finished a 68040 or 68060 processor with FPU, Kickstart 3.0, AGA chipset or RTG card, 16 MB FastRAM, 50 MB disk space and recommendations is a fast 68060 and 32MB of FastRAM. Please note as at the time of this posting, the public test build requires at least a 68060(the 68040 doesn't seem to be fast enough).

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