Well, this is an unexpected treat! As I've been informed that a fan port of Pitfall II: Lost Caverns, specifically designed for the Commodore VIC-20 has been released. Developed by programmer gekka and coded entirely in 6502 Assembly, this 2026 release should hopefully appeal to those who remember this great game from the Atari 5200. Players are invited to step back into the boots of Pitfall Harry to navigate a treacherous subterranean world filled with winding tunnels, hidden treasures, and lethal subterranean enemies.
Pitfall II as an adaptation of the Arcade game over to the Amstrad CPC!
In 1985 Sega released the sequel of Pitfall II: The Lost Caverns for the Arcade, which in itself was based upon Activision's two home console games Pitfall! (1982) and Pitfall II: Lost Caverns (1984) for the Atari 2600. It was a scrolling platformer that also appeared in 1987 for the NES as another line up in the Pitfall series. Well fast forward to today and thanks to Saberman letting us know, we've been told that 21bloques has released an adaptation of the Arcade game over to the Amstrad CPC.
Pitfall II: Lost Caverns - Earok has released an early Alpha version of the 1980's classic for the Amiga
Streamers and Youtubbers are going to have a lot to talk about this weekend, as not only is there a beta version of Turbo Sprint for you to try, but there's a work in progress video for Duckstroma, an incredible beta release of Tinyus which is basically an Arcade quality port of Gradius, and now thanks to Earok letting us know, you can also play the latest alpha of Pitfall 2 The Lost Caverns. A port of the 1980's classic which was originally released for the Atari 2600, Apple II, Arcade, Atari 5200, Atari 8-bit, ColecoVision, Commodore 64, MSX, IBM PCjr, SG-1000, Color Computer and ZX Spectrum!


