Super Mario Bros CPC - The Amstrad CPC gets an early port tease of a legendary Nintendo game

Unless you were living in a cave, many of you will remember the classic game that is ' Super Mario Bros ', that was produced by Shigeru Miyamoto and released by that famous company Nintendo in the late 80's for the NES. It is an incredible platformer that has had many sequels and spin offs on different systems, ranging from the NES all the way up to the very modern console, the Wii U. Yet today a fan by the name of GinBlog82 has announced the latest update to the 80's classic, over to the Amstrad CPC.

Originally this port was first announced last year much to the surprise of the Amstrad community, but after many months of a lack of video updates, today sees the teased video release of the 'Super Mario Bros (demo 02) for Amstrad CPC 464' , with a note from the developer himself. "After one year of pause, I decided to continue this project. This is what I got after few weeks of work. It still has glitches but it's starting to look like the original title of the NES. Remember, CPC 464 with Z80 and only 64 KB of memory. It wasn't easy. The next step is to make some interaction with the map, get the mushroom, breaking some blocks and jump over the enemies. Currently the game has no music, so I get it"

But before you get too excited and want to play the demo right now, there's still a long way to go, as he also states although it is pretty fast and easy to control and he happy with the responsiveness, he has yet to add any enemies and a bonus, and to make the level playable, but that is in the pipeline.

For further discussion and a more detailed description about the development of this port, head on over to the discussion thread located (Here)

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