Bomber Basic Amstrad - A Bomberman clone made in Basic for the Amstrad CPC by Altanerus Dog

Moving away from the 16bit we now look towards the Amstrad with the latest release of Bomber Basic Amstrad, a new creation from Altanerus Dog. Built entirely in 100% Locomotive BASIC, this latest game is inspired by Hudson Soft's iconic 1983 classic Bomberman! What's more it's an incredibly lean 6.3 Kb release that serves as a playful proof of concept by the creator. While relying on traditional two-dimensional arrays and numerous code loops means the action is deliberately slow-paced, delivering a surprisingly addictive and playable experience across 9 distinct levels with an ending.

Players control a self-aware robot plotting a desperate breakout from an underground bomb factory. Equipped with an infinite supply of explosives and just three lives, you must navigate grid-like mazes to eliminate factory guards before an increasingly strict countdown timer expires. The gameplay introduces a clever tactical twist: once a bomb is dropped, it functions as a physical barrier to trap enemies, but it immediately vanishes from sight, forcing players to memorize its location before it detonates three seconds later. Offering a pure, nostalgic masterclass in working within old-school system limitations, this tiny BASIC clone challenges players to master their timing or risk getting caught in their own blast radius.

Links :1) Source 

No comments:

Post a Comment

**ENGLISH ONLY** Constructive criticism, play nice and enjoy IndieRetroNews! :)