Showing posts with label Project-X. Show all posts
Showing posts with label Project-X. Show all posts
Project X Special Edition (Team 17 game, Commodore Amiga, 1993)
Some things carry a virtual guarantee of quality. If you eat in a French restaurant, or buy a Swiss watch, or a German car, you will be rightly confident that your money will be well spent and you will not be disappointed. I place Team 17 in the same company. For four or five years they had the Midas touch when producing Amiga games. Offerings such as the Alien Breed series, Worms, Superfrog and Body Blows all carried a trademark veneer which stood them apart from most other developers. Graphically the games had a crispness that others couldn’t match and the soundtrack was always of the highest quality. Gameplay was normally well balanced and their products were consistently greeted with a near universal approval. So, looking back, it is such a surprise that with the release of Project X in 1992 that they managed to get things quite so wrong.
XYDONIA - High quality shoot 'em up is a Kickstarter success
Glorious news today for the developers Breaking Bytes as not only is their fantastic looking retro inspired shoot em up ' XYDONIA ' a Steam Greenlight success, but they've also reached their Kickstarter goal of €20,000 with 5 days still to go. This is one game I'm very excited to get my hands on, as it gives us a taste of the blasting days of the 80's and 90's such as R-Type, Gradius or Project-X but adding in the developers own ideas to make this something rather special.
XYDONIA - High quality shoot 'em up gets an alpha demo!
Move over R-Type, step aside Project-X, as a new shoot 'em up is pushing it's way into the action blasting genre at full force! It's 'XYDONIA' developed by Breaking Bytes; a game inspired by the horizontal scrolling Japanese arcade classics of the 90's, with lots of different enemies, moving backgrounds, powerful weaponry and a cool soundtrack all contained within a game of great retro styled pixels.
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