Take a pinch of Lord of the Rings, add a bit of humor, mash it all up with some retro pixels, and you'll most likely end up with The Hobbit (Vah-ka's Cut), developed by The Mojon Twins for the Amstrad CPC and ZX Spectrum; a new game in which you must help Bilbo to find the treasure of Smaug without dying. To do this, you will have to do some things and such in a really cool scenario (apparently). To coincide with this news, provided below is the latest gameplay footage by Saberman as well as game details from the website.
Showing posts with label The Hobbit. Show all posts
Showing posts with label The Hobbit. Show all posts
The Hobbit 128K Edition - Classic ZX Spectrum adventure gets an overhaul!
In 1982 Melbourne House, developed by Philip Mitchell and Veronika Megler, released 'The Hobbit' for a multitude of systems including the ZX Spectrum, C64, Amstrad CPC, BBC, MSX, Dragon 32 and Oric. It was based on a famous book originally written by J.R.R Tolkien and featured an illustrated text based adventure with commands such as North, East and Look. Although it was a good adventure game and based on a book loved by many, it has now been superseded by the latest announced release of 'The Hobbit 128K edition'; an unofficial overhauled version developed by World of Spectrum.org.
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