Showing posts with label Crystal Kingdom Dizzy. Show all posts
Showing posts with label Crystal Kingdom Dizzy. Show all posts

Crystal Kingdom Dizzy 2025 - Long awaited Dizzy redux arrives on the ZX Spectrum 128k!

Dizzy fans it's time to really celebrate Dizzy in a really big way, as a very special Dizzy redux of ' Crystal Kingdom Dizzy ' on the ZX Spectrum, has only moments ago just appeared in our news feed. The original CKD was first released in 1992 on a multitude of systems in a completely different graphical pallet than we were used to and some say worse than most of the other 8-bit Dizzy games of the time. But now that is all about to change, as this ZX Spectrum version looks to be the best 8-bit styled version yet!

Compilation Dizzy Anthology - A bonanza of Amiga Dizzy games playable on PC


Ever since I had an Amstrad CPC 464 and then on to an Amiga, I have always been a massive Dizzy fan, playing pretty much every Dizzy game ever released since 1987 by the famous Oliver Twins. One such Dizzy game I remember so well was Fantastic Dizzy, which appeared on the Amiga, Game Gear, NES, Sega Mega Drive and even via your browser thanks to our good friends the YolkFolk! So why are we mentioning this again? Well as of this week TheCompany.PL have released the Compilation Dizzy PC Anthology, which features all the Dizzy games ever released on the Amiga!

DizzyAGE Easter Competition has ended, winners announced!


Every year Yolkfolk.com hold their annual DizzyAGE Easter competition and every year many fan based developers step forward to show off their creative Dizzy fan based games to come first place. Well this year has been no different for entries as the DizzyAGE Easter 2016 competition is over and we have the winning entries announced. Coming in first place is "Dizzy in the Dungeons" by Dr. Titus, second place is "Crystal Kingdom Dizzy (Remake)" by Adam Markey (Adz.M) & Comm, third place for "Dizzy Goes to Hollywood" by Steve Rennie (Grandad) and lastly, fourth place goes to "Daisy's Odd Day" by again Steve Rennie (Grandad)!

Crystal Kingdom Dizzy is getting a ZX Spectrum remake!


If you're a Dizzy fan like myself, then surely this weekend has been pretty much all you could want in the latest retro Dizzy gaming news. We've had the recent ' The story of the Oliver Twins ' book Kickstarter launch by Chris Wilkins, the new(ish) game by The Oliver Twins ' Wonderland Dizzy ' and now we have the latest announcement of the ZX Spectrum remake of ' Crystal Kingdom Dizzy ' by Evgeniy Barskiy and Dmitri Ponomarjov!

Crystal Kingdom Dizzy - Classic Dizzy is back and he's out of beta


Dizzy fans have we got news for you as we've just heard from the YolkFolk, of the final release for the remake of  'Crystal Kingdom Dizzy'. First released in 1992 on many different systems by Codemasters such as the ZX Spectrum, Commodore 64, Amstrad CPC, Atari ST, DOS, and Amiga, has now been given a graphical de-make to the likes of the 8 bit classics. Not just that but unlike the original version, this one has been made into a traditional Dizzy style game and is no longer split into four levels.

Crystal Kingdom Dizzy - DizzyAGE Community Project (11th Jan update)


Dizzy fans it's time to rejoice once more, as the latest January update has been made available for the DizzyAGE community project remake of 'Crystal Kingdom Dizzy'. The original CKD was first released in 1992 on a multitude of systems in a completely different graphical pallet than we were used to. It also had less involvement from The Oliver Twins and depending on who you asked, there were many who didn't like the original Crystal Dizzy game over previous Dizzy adventures.

Crystal Kingdom Dizzy - DizzyAGE Community Project WIP released!


It might be a late news article but this is one of those times that it just has to appear on Indie Retro News for a special release. We've just been informed on our Dizzy : RetroGaming group by Adam of Dizzy Age that major progress has been made on the open Community Project of the DizzyAGE remake of Crystal Kingdom Dizzy. Not only can the game be played and beatable ( Still work in progress ) but this release looks to be very special as it's taking Dizzy back to it's colourful 8-bit routes and is turning the game into what it should've been in the first place, a very good game!