Showing posts with label Xevious. Show all posts
Showing posts with label Xevious. Show all posts

Xevious - Namco's 1980's classic has now arrived on the Sega Mega Drive

Well here's another great summer news story for you all, as Namco's influential 1980's vertical shooter, Xevious, has been ported to the Sega Mega Drive/Genesis by SirVH, delivering a faithful, line-by-line recreation of the original arcade code on 16-bit hardware. The release features authentic enemy AI, dual-weapon combat against ground and air targets, and 4-channel PCM sound, supporting both original hardware and modern emulators. To coincide with this news, provided below is the latest footage from this port.

Super Xevious 1200 - JOTD's Arcade to Commodore Amiga 1200 conversion is rather decent! [UPDATE]

Earlier this week we featured JOTD's in development Arcade to Amiga conversion of Xevious : A game that was originally released in the Arcades by Namco and then ported to other home computers. Well if you haven't played the game, as you were waiting for the final version to appear, then you are in luck! As JOTD has finally announced that both Xevious and Super Xevious have been released for the Commodore Amiga. As in the words of JOTD "published "final" version on itch. For the floppy release, Damien did a menu to start various configurations, including Super Xevious. Now matches 60Hz speed"

Xevious 128k - Arcade classic Xevious gets a 128k edition for the Amstrad CPC via Easter Egg

There's one type of genre that I loved playing in the arcades and more so on my home console, and that is the shoot em up genre! You know the type, enemy waves coming at you at all sides, your ship blasting across the landscape with adrenaline flowing as you try to survive and wipe them out. Well there's one such game that I have fond memories of, and that was Namco's 1982 vertical scrolling arcade shoot em up game Xevious. A game that I not only played and loved back on the Amstrad CPC, but it was one of those games that I also have fond memories of playing with my dad when I was a kid. So why is this game getting a mention? Well, read on and find out for more ;).

MSXdev'17 - The MSX Competition results are in and the winners are...


Once again it's time to give a shout out to the MSXdev’17 competition as we've recently found out, not only are there a lot of awesome games to play, but the competition is officially over with winners announced! Yes indeed after all this time featuring every game in the competition, we are pleased to say that XSpelunker won in the MSX Classic category, ΧΙ∧∃Χ (Zevimodoki) in the MSX Freestyle category, and XSpelunker and Draconic Throne share the MSX Community Prize!

Family Circuit - JP Famicom racer fully translated into English


Famicom owners will be pleased with the news today, as the Japanese 1988 racing game ' Family Circuit ' has been fully translated into English by Jink640 and team. Designed by Masanobu Endoh the same creator of Xevious and published by Namco, this is a top down F1 racing game which is accessible to players of all ages as they have to race to the top of the screen and come first place. Cars can be customised but you cannot crash into other racers, only into objects along the track such as barriers.