Rick Dangerous DX - Rick Dangerous remastered is now coming to the NEOGEO via Z-Team

NEOGEO owners are in for a treat as the legendary, challenging platformer Rick Dangerous is coming to SNK’s iconic hardware with the upcoming release of Rick Dangerous DX. Originally created by Core Design back in 1989, this unforgiving classic channels the spirit of Indiana Jones, thrusting players into lethal caves and booby-trapped temples. Our hero relies on a shooter, a few sticks of dynamite, and a trusty club to dodge relentless enemies, rolling boulders, and hidden spikes. Built entirely from scratch by developer Domkid of the Z-Team using Earok's powerful Scorpion Engine, this brand-new NEOGEO port acts as a fascinating backport of the 2008 Nintendo Wii remake by Magic Team. It follows successful Z-Team conversions for the Amiga in 2023 and the Sega Mega Drive in 2025.

Maxwell's Odyssey - A nod to early 90's platformer classics, teased by Cosmic Void (+DEMO)

Welcome to Maxwell’s Odyssey from Cosmic Void. A teased adventure platformer that throws you straight into the grim, pixel-art fortress of the Blood-Spitting Prophet. Your mission is to breach his deep dungeons and rescue the sorceress of Amber Valley, a legendary guardian who has kept the realm safe for generations. As you navigate the castle's eerie, atmospheric dungeons and hallways, you will uncover ancient lore, unearth the Prophet's twisted schemes, and hunt down hidden rooms overflowing with valuable loot. The entire experience is brought to life by a vibrant, synth-heavy soundtrack that keeps the energy high while you explore this dangerous place.

International Karate - A great fighting classic from the 1980's comes over to the Commodore Plus/4

Well this is great news for Friday, as the Commodore Plus/4 scene has just received another port with the full release of System 3's 'International Karate', coded by the talented developer Ati. First teased as a promising preview at last year’s Arok Party, this highly anticipated port is now complete and ready to be downloaded and enjoyed by all. Players can once again lace up their boots and fight their way through iconic global backdrops, testing their skills as they climb the ranks from a humble white belt all the way to a prestigious black belt.

Commando - 1980's military shooter by Capcom as an Amiga AGA edition via JOTD

The legend that is JOTD, who has done many conversions such as Double Dragon, Ghosts'n Goblins, and Xevious, has now released Capcom’s classic vertical shooter Commando over to the Amiga as an enhanced AGA Arcade edition. The conversion leverages the Advanced Graphics Architecture of the Amiga 1200 and 4000, bringing an arcade-faithful experience that aims to surpass previous home ports. While Elite Systems originally released a well-received ECS/OCS port for the platform back in 1989. JOTD has acknowledged that the classic Elite version remains a quality conversion, noting that the architecture of the game wasn't overly complex to adapt, making an upgraded, arcade-accurate AGA version an enticing challenge he couldn't pass up.

Hyper Runner - A wicked sci-fi racer for the Amiga AGA by Raster Wizards is coming this Autumn!


I used to love playing racing games such as Outrun, Lotus or even XJ220 on the Amiga. It was a time that gave me the feeling of intense speed and near misses without driving a real car and ending up in the local clink. Thankfully if you too like games like that, or even ones with a more science fiction element to them, then make sure to keep an eye on Hyper Runner; A sci-fi racer for the Commodore Amiga AGA by Raster Wizards that's coming as a boxed edition 6th September, and digital 6th October. If that doesn't pull you in, then come and check out the latest launch trailer as well as game details below.

Loony Ledges - A new 8-bit style platform game for the Amiga 500 by PixelPlop [UPDATE]

PixelPlop has officially announced that the Commodore Amiga game called 'Loony Ledges' is in development, a vibrant new 8-bit style platformer specifically designed for the Amiga 500. Early impressions from the community have been overwhelmingly positive, with fans particularly praising the "great game" feel and "loving the music." To coincide with this news, provided below is some more details, as well as some gameplay footage to go along side the latest preview demo.

SFII: Ape Edition - Another Amiga Street Fighter 2 project makes an appearance, and it's looking GOOD so far!

As if you couldn't get enough Street Fight! As I've just found out through Saberman that APE is working on a Street Fighter 2 game called SFII: Ape Edition. An in-development fan project for the Amiga 500 utilizing the Scorpion Engine, currently requiring 512KB Chip RAM and 1MB of other RAM. Developed with a focus on character accuracy, the WIP version includes mostly complete movesets for Chun-Li, Blanka, and Zangief, with future plans to implement dynamic frame loading and add Ryu. A playable .adf file is available for testing, with further development focusing on character movesets, shading, and AI optimization.

Ranbler - A rather decent Scramble clone for the ZX Next by zxspeccykid

Ranbler is a brand new release for the ZX Spectrum Next that pays homage to Konami’s classic 1981 arcade hit, Scramble. Built entirely from scratch, the game serves as the creator's very first full production using z80 asm language on the Next. According to zxspeccykid who released this great clone via itch io, he took on the self-challenge of mastering the Next's advanced hardware capabilities, learning how to manipulate Layer 2 graphics, sprite behaviors, and custom color palettes along the way. Deeply indebted to the homebrew community, the creator credits developer Kev Philips for the foundation of the project, as well as the numerous Next programmers who share their open-source material on platforms like GitHub to help others study and learn the craft. 

Galaxian - A brilliant Arcade classic by Namco comes over to the Sega Mega Drive / Genesis

Namco’s 1979 arcade classic Galaxian expanded on the foundations of Space Invaders by introducing dive-bombing alien formations backed by fluid animations. This aggressive behavior introduced a risk-reward dynamic, as shooting these charging enemies mid-flight yields significantly higher scores. Now, Sega Mega Drive owners can experience this arcade classic at home, with a new port built on static translation by namalgo. Instead of rebuilding the software from scratch, this technique translates the original Z80 arcade logic to run natively on the console's MC68000 processor, ensuring the core gameplay remains entirely unaltered. 

NIGHTSHIFT SKEDADDLE ZX - A rather lovely looking arcade-style ladder maze race game for the ZX Spectrum

Fancy playing a rather lovely looking game that's been released just recently? Then come and check out Nightshift Skedaddle, a new arcade-style ladder maze race game for the ZX Spectrum 48K developed by mavtherave as a sequel to Scrapyard Skedaddle. As a personal project focused on learning game development, the creator handled the MPAGD scripting, art, and design to produce this functional, polished title despite coding challenges. The game reflects a passion for classic aesthetics, with the developer hoping ZX Spectrum enthusiasts enjoy this solo-coded project.

Freestyle - A platformer set with in game comics, teased for the Amiga! [UPDATE]

Welcome to Freestyle - Tales of Itch, an upcoming Commodore Amiga game developed with the Scorpion Engine, transforming 1990s comic characters into a 40+ level platformer. Featuring a "freestyle" development approach, the title aims to deliver a nostalgic experience with hand-drawn elements and multiple release formats, including ADF, WHDLoad, and standalone Windows emulation. Currently there is a demo however, and the developer has said this is a basic platformer fare to ease the player into the gameplay and setting. Later levels change things up considerably with genre changes and many more surprises!

JagDoomEX - The Jaguar port gets an improved fan-version that might be worth checking out

Here's something we don't feature very often as it's the turn of the Atari Jaguar with the updated release of JagDoomEX, a project designed to breathe new life into the classic 1994 Atari Jaguar version of DOOM. Spearheaded by ChillyWilly, who has worked on a number of other ports including the Vic-20, this release focuses on a massive overhaul of the game's audio and music systems, integrating collaborative work from developers like Joe (Chilly) and the JagDoomEvolved Team. Additionally, the project introduces a clever "music-aware" audio filtering system that throttles repetitive background sound effects only when music is active, preventing audio clutter during intense combat without altering the standard experience when playing with sound effects alone.

Astronaut Jet Pac - A Jet Pac inspiration for the Commodore Amiga by Rozsoft

Another Amiga title has surfaced this week with Rozsoft's new Amiga game called Astronaut Jet Pac, a nod to the iconic ZX Spectrum classic Jet Pac developed by Ultimate Play the Game. This game drops you into the space boots of a stranded astronaut lost in the depths of the cosmos. Your main mission is straightforward but intense: dodge erratic alien enemies, gather crucial fuel canisters, and pack your rocket ship for a safe return home. Across five distinct levels, you will face five unique types of extra-terrestrial threats. Once you clear the fifth stage, the level counter loops back to the beginning, allowing hardcore high-score chasers to keep the momentum going infinitely.